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KotOR runs like molasses on my new system

Posted: Sun Sep 24, 2006 7:57 am
by MikoSquiz
So, I recently decided to play KotOR 1 and 2 again. 1 doesn't run too good, though.

I've got an Athlon 64 3000+ with a gig of RAM and a 6600GT, and I get about 5-10 fps most of the time, with occasional spurts of 30+ at random. Turning the video settings up or down doesn't seem to have any effect one way or the other - the game runs exactly the same with everything at maximum (8xAA, 16xAF etc) as it does with everything turned down (no AA, no AF, low textures, no shadows, no grass).

It's patched to 1.03, of course, and I've got the latest nVidia drivers as of last week.

Any ideas?

Posted: Sun Sep 24, 2006 8:19 am
by DesR85
Hi MikoSquiz. Welcome to the forums. :)

I suggest heading [url="http://www.gamebanshee.com/forums/star-wars-knights-of-the-old-republic-46/problem-on-dantoine-74844.html?highlight=Lag"]here[/url] to see if the solutions mentioned will help with your problem. By the way, this has been asked many times before so do a search and you'll be bound to find somethingl. :)

Posted: Sun Sep 24, 2006 10:42 am
by MikoSquiz
I did try searching first, but couldn't find anything that seemed relevant to my problem. I was wondering whether there was a known issue with, say, the 6600GT or A64 processors or something, or possibly if it's just the known issue of KotOR running badly no matter what you run it on. :)

Posted: Sun Sep 24, 2006 11:18 am
by fable
DesR85 may be referring to one of the planets--the sand-based environment--that has a known bug causing tremendous slowdowns. If that's your problem, search on its name. If your problem is more generic, and you don't get any responses in a couple of days, I'll move your post to the Tech Support forum. :)