Now, recently, some other people on the Mage Knight forums have been expressing there views. One of them, and I apologize to this man, was so poor of a judgement that I really don't think he even knows what an RPG is. He said, and I quote, "Titan quest was compared to diablo 2 because of the birds eye view."Siberys wrote:Pardon my french, but this is where reviews are starting to piss me off. They don't go for a game just as the game itself, they immediately assume it was copying off of another game and not it's own. In this case, Mage Knight Apocalypse was copying NOTHING from Diablo 2 or Guild wars, it's not even close to how the games work. What it did copy was the table top and it's influences, absolutely nothing more.
People keep trying to compare this game to diablo 2 and say it's not even close, well DUH! It's not trying to copy diablo 2. Being original in a game is becoming increasingly hard for the status quo on ratings. Every single rating has to compare it to some other game. Titan Quest to Diablo 2, Knights of the old republic to other star wars games, Mage Knight to World of Warcraft. Reviewers believe that all games are a copy of something else and are so full of themselves that comparing two games that have absoloutely no relation is one of the main scale points of rating a game.
How many people called Titan Quest a diablo 2 clone? The answer is thousands. Yes, it has set items, yes it has socketing, but they completely mistook what the game was about. There was no diablo at the end, no andarial, hell there weren't even some of the environments you saw in diablo two in titan quest. Titan quest is it's own game, and should be that way. There are trouble with titans, and you have a quest, grade it on THAT, Not items, Not bosses, not comparisons, on what the game in itself is about. Ever since RPG's became more and more popular, reviewers see less and less of this. With the reviews on oblivion, they went straight for the graphics. They didn't go for the game. Titan quest, they went straight for comparing it to diablo 2, not the game. Mage Knight Apocalypse, they went straight for a multitude of comparisons, not the game.
IMO, grading a game should never consist of more than graphics as a minor detail (as in, does the scenary at least make sense), Gameplay and Bugs as an intermediate detail, and finally, Storyline and Originality as a Top priority.
While legitimately using that as a basic guideline, Mage Knight would still get a low score as it's generic fantasy as well as choppy gameplay, a small story, and countless bugs. However, it would be a --legit-- rating, a rating that has absolutely no comparison to any other game other than the table top as a basis, and is given a fair score on what said game has to offer, not what said game has to offer compared to what other game your money can buy has to offer.
I have never trusted reviewers for these reasons, I've had a very strong disdain for most reviewers. There are very few, if any, that actually give a fair and intelligent review that is backed up by what the game is actually offering. If a game says it offers "Thousands of items" then yes, it is stretching the truth if many of the items graphics are being recycled, but then again, Items and Graphics shouldn't ever be something to consider as a main consensus for the rating of a game.
I'm done ranting.
I sincerely thought that was a joke till I kept reading what he said.
In any case, this got me wondering, how do you rate RPG's? I don't mean through a long essay and actual scores, but when you play an RPG, what do you look for most importantly? Graphics? Gameplay? Character customization? what is the #1 thing that makes you want to buy more and more RPG's?