This forum is to be used for all discussions pertaining to Obsidian Entertainment's Neverwinter Nights 2, the Mask of the Betrayer expansion pack, the Storm of Zehir expansion pack, and the Mysteries of Westgate adventure pack.
And what is the max you can get in one stat? Say you roll a Drow Sorcerer. At the starting screen you can get up to 20 Charisma. So by the time you hit level 20 you can have 25 Charisma? Or is there a cap on the number of points you can spend in one Ability?
Then you also gain 1 point every fourth level, which this does not go by that point cost above, you can get it anywhere. Assuming there is only 20 levels in NWN2, you can gain a bonus of 5 points anywhere you wish by 20th level.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
Heh. I wonder what thought goes behind the concept of spending more than two-thirds of all the points you'll ever get before the game even starts.
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It works as Siberys says. However, the highest you can put your stats at creation is 20. Afterwards you can improve them however.
"You can do whatever you want to me." "Oh, so I can crate you and hide you in the warehouse at the end of Raiders?" "So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"