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Gothic3: Father of Disorientation, Son of Reputation

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Lady Dragonfly
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Gothic3: Father of Disorientation, Son of Reputation

Post by Lady Dragonfly »

BEWARE: This thread contains spoilers.
:devil:



OK, can anybody recall another RPG where a ‘reputation’ stat(?) was so ridiculously implemented? Where you are actually forced to play one cynical, double-dealing, back-stabbing SOB in order to advance your quest, because it is absolutely vital to get your ‘reputation’ to 75%? :rolleyes:

There are two kinds of ‘reputation’ in Gothic3:
1.Reputation in a particular town (easier to earn),
2.Reputation with the factions (harder to earn, pain in the body parts).

And here the fun starts. Regardless of what side of the barricade you want to role-play on, you end up playing a treacherous, unscrupulous Orcish lackey.

Deeds that could make you feel a real Morra while you are playing for the rebels and the King:

Did you slaughter seven dairy cows for the rebels outside Montera? Earn a rep point with the rebels alright. Every point counts because even to purchase a better armor… yep, you are right, you need a higher reputation with a faction.
Did you play a snitch for Maric? You are 10 points closer to the boss.
Your king wants you to be nice with the orcs. So expect a little dirt on your hands.
You need 75 points to be admitted to a boss in every town. Therefore you need to kiss many orcish boots for a long while. Be patient, morra. After you earned their trust (“You are a good Morra. Fight with honor!”), and milked them high and dry for all XP and gold, you will have a golden chance to betray your generous masters. Good luck. Fight with honor.

Did you deliver a runaway slave to Gamal the Hashishin in the beginning of the game? No? Think again. Every rep point with the Hashishin will prove very handy later on.
Oh, those sly Hashishin! Did you, Father of Generosity, purchase lovely female slaves and give them away as gifts to gain favor with some important merchants? Points…
Did you deliver the ‘emaciated slave’ and the ‘tired slaves’ to the mine instead of setting them free? Good for you, Son of Judiciousness; 10 points and a very important bonus. Keep up a good work, Morra.
Did you hunt down nomads for measly bounty and priceless rep points? Good, good… You should also consider murdering some of your old friends the Water Mages. After you used them up, naturally.
Because you need 75 rep points with the Hashishin just to enter Ishtar. To become a temporary false ‘friend of Hashishin’ you are supposed to dispose of your old friends. For the greater good, of course.

What a game.
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
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DesR85
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Post by DesR85 »

Lady Dragonfly wrote: OK, can anybody recall another RPG where a ‘reputation’ stat(?) was so ridiculously implemented? Where you are actually forced to play one cynical, double-dealing, back-stabbing SOB in order to advance your quest, because it is absolutely vital to get your ‘reputation’ to 75%? :rolleyes:
Not that I know of. Not to mention that I have yet to come across an RPG or any other game that uses this method. In fact, that is what I really disliked about Gothic 3. This is also one of the main reasons why I gave up on getting Gothic 3 because of the lack of focus in the game aside from the numerous technical glitches and bugs. The fact that you can gain favours with the Orcs while siding with the Rebels does make me wonder what's the point in all this. I'd rather play a coherent game with clear objectives than one which doesn't provide as much as a single clue as to what you're supposed to do.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
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