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Playing a Nos: Quest/XP Questions

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Quixotic_Hero
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Playing a Nos: Quest/XP Questions

Post by Quixotic_Hero »

Hey all,

I'm getting back into playing Bloodlines after a long hiatus. Decided to play through as a Nosferatu, one of the only clans I haven't tried. I realize the limitations this clan infers (use sewers, little human interaction, etc.), but there are some key questions I need to ask:

Quests: Which quests are unavailable to Nos? I'm guessing, for example, that you can't complete the Thin Blood quest since you can't go into the diner. Other examples?

Shops: Which merchants are available/unavailable to Nos? This is important, since it could determine which books I can purchase, and how much xp I'll need to spend on certain skills.

I've played through the game 4-5 times already, so spoilers aren't a concern, unless they directly involve Nos-only dialog/quests.

Thanks for any replies.
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Anaximander
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Post by Anaximander »

The majority of quests have multiple solutions. There are none that are totally unavailable to the Nosferatu. You just have to find an alternative route or solution in some cases.

All shops are available to Nosferatu, and every important NPC will talk to you. There are even a few instances where your hideous appearance can be used to intimidate an NPC if your social skills are lacking.

When doing the Thin Blood quest, I strongly recommend talking to the old woman at the diner. The results are hysterical.
".... for I had seen the Human face of the Vampires, and now I beheld the monstrousness of these Men..."
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Bat22
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Post by Bat22 »

:eek:

Yeah, playing as a Noss is fun. I just wish it wasn't as an S&M freak.

As far as the missions go, you get an extra mission from Bertram later on, and the Hollywood case where a woman recognizes you from your prior life doesn't occur.

The appearance isn't a really serious problem, though, and you can generally avoid the sewers if you stay enough feet away from the near-sighted civies.
"Being a soldier isn't just following orders, it's following those orders in the service of a higher cause. When that cause is betrayed, we're not soldiers anymore - just pieces on a chess board dying for the wrong reasons." Sam Carter, Deus Ex
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