What is you favorite online RPG
What is you favorite online RPG
Greetings online gamers, what do you think is the best and coolest online RPGames you ever play and What are the good Free 2 Play MMORPG you may advice,
- Siberys
- Posts: 6207
- Joined: Sat Apr 30, 2005 7:16 pm
- Location: I live in that one place with the thing
- Contact:
Shadowbane is a free MMO that's your stereotypical one like World of Warcraft, and it's free.
As for my favorite, none. I detest, despise, and want to destroy the name "Massive Mutiplayer Online" in video games as it's never anything but crap. World of Warcraft had some cool, even if cliche, quests, and it got boring so everybody started killing each other. Same with most every other MMO game there is. And that is sad, to pay 20-30 bucks a month just to beat the crap out of someone else's player is just....sad.
As for my favorite, none. I detest, despise, and want to destroy the name "Massive Mutiplayer Online" in video games as it's never anything but crap. World of Warcraft had some cool, even if cliche, quests, and it got boring so everybody started killing each other. Same with most every other MMO game there is. And that is sad, to pay 20-30 bucks a month just to beat the crap out of someone else's player is just....sad.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
- rmemmett84
- Posts: 214
- Joined: Wed Apr 13, 2005 4:19 pm
- Location: New Castle, PA
- Contact:
Guild Wars gets my vote.
Here are a few of my favorite features.
1. No monthly fee
2. Most collection quests are optional. In games like World of Warcraft there are lots of "get me this number of that loot drop" quests. In Guild Wars you'll find collectors here and there that will offer to trade you one item off of a list if you bring them several pieces of some loot drop. If they have nothing you want its ususally better to ignore them. They don't register as quest givers. The ones that do are very few.
3. No monthly fee
4. The whole world is instanced. Outside of town the world is yours. There are no griefers to deal with and no one spawn camping quest kills. Its just you and anyone in the same your team. This help to make it feel like you're actually making an impact. That you're actions are actually making the story move forward.
5. Did I mention there is no monthly fee?
6. It has a decent story.
Here are a few of my favorite features.
1. No monthly fee
2. Most collection quests are optional. In games like World of Warcraft there are lots of "get me this number of that loot drop" quests. In Guild Wars you'll find collectors here and there that will offer to trade you one item off of a list if you bring them several pieces of some loot drop. If they have nothing you want its ususally better to ignore them. They don't register as quest givers. The ones that do are very few.
3. No monthly fee
4. The whole world is instanced. Outside of town the world is yours. There are no griefers to deal with and no one spawn camping quest kills. Its just you and anyone in the same your team. This help to make it feel like you're actually making an impact. That you're actions are actually making the story move forward.
5. Did I mention there is no monthly fee?
6. It has a decent story.
- gamebansheeguy
- Posts: 1
- Joined: Fri Jun 08, 2007 8:53 pm
- Location: Richmond, BC, Canada
- Contact:
My favorite is Dark Age of Camelot and I pay 15 bucks a month to beat the crap out of someone else's player. Why? Cause it's bloody FUN, that's why. Granted, the story is crap, PvE just plain sucks (not just in DAoC, but in any MMO .. DAoC actually does it a lot better then most), BUT the PvP or Realm vs. Realm in DAoC's case is just damned fun.Siberys wrote:As for my favorite, none. I detest, despise, and want to destroy the name "Massive Mutiplayer Online" in video games as it's never anything but crap. World of Warcraft had some cool, even if cliche, quests, and it got boring so everybody started killing each other. Same with most every other MMO game there is. And that is sad, to pay 20-30 bucks a month just to beat the crap out of someone else's player is just....sad.
I don't get if you simply detest online play (ie. any FPS that has you killing others) or just the monthly fee part. If it's the former, then I guess there's nothing I can say. Competing against others in an online game is just a great way to blow off some steam or have fun.
If it's the monthly fee part then I get it of course. I'm not happy about that either, but there's just nothing on the market that can compete against DAoC's keeptakes and group vs. group battles that don't just require button mashing or a twitchy finger, but actually require some tactics and thought. I guess I'm coming back to the part that it's just plain fun to get a bunch of your friends together and go bash in some heads. If I have to pay for it then so be it.
I guess I just don't get what's so sad about that seeing as it's not really that different from single-player RPGs. Maybe explain further?
When you compare a game to Oblivion, God kills a kitten.