This forum is to be used for all discussions pertaining to Bethesda Softworks' The Elder Scrolls III: Morrowind and its Tribunal and Bloodmoon expansion packs.
I have noticed the alot of the sixth house bases have bells in them and they can be activated but nothing happens so what's this for?
Also in one of the bases,a cave on redmountain to the east of ghost gate (yeah i should have gotten the name...) is the pool of foretting that can be activated but nothing happens either so any ideas about that?