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Unofficial Patch 3.6 ready for release!

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Wesp5
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Unofficial Patch 3.6 ready for release!

Post by Wesp5 »

Hi everyone! I just made the unofficial patch 3.6 available to 3D Gamers
and it will be available from there and other places afterwards soon.
The changelog looks like this:

v3.6 22.05.2007
----
Added config and commands for multiplayer support, thanks to Exulx.
Made Trip sell bat and tire iron from start and added basic patch.
Restored lines of Andrei, Gary, Trip, Mercurio and for two endings.
Made serial killer react to violence and Bertram react to attacks.
Changed warehouse bonus xp to stealth and corrected magazine sizes.
Raised condition for Jeanette encounter and removed connected bug.
Made getting secret informations from Knox and Johansen consistent.
Swapped passive durations and security items between Ox and haven.
Delayed body armor until bloodhunt and repaired npctemplate* error.
Moved flamethrower to last Society level and Ra blade near Andrei.
Removed xp for Bruno and tutorial skipping and Empire clerk change.

Fixed player shown alive at wrong endings and restored warform hop.
Repaired Boris, Kerri, Mercurio, Heather and newscaster dialogues.
Fixed lockpicking and pickup sounds and some NPCs not staying dead.
Adjusted Heather's last clothes, more props and minor text issues.
Repaired Blood Strike, Salvo and Purge working sometimes not right.
Fixed two wrong auras in Santa Monica clinic and endgame taxi bug.
Restored Desert Eagle ammo model and fixed other inventory details.
Swapped several female hunters that were talking with male voices.
Fixed Domination, replica katana and Empire hotel lockpicking bugs.
Corrected conditions for Vandal, Trip and Mercurio during endgame.
Replaced broken female fire axe texture, thanks to Offkorn and Doe.

Besides providing multiplayer support thanks to Exulx, this patch
also includes a more basic version with the following features:

Basic Patch:
------------
Extracting the vampire folder in BASIC over the regular vampire
folder will revert some of the more controversial patch changes:

+ No bonus xp for freeing Ash from the Leopold Society, letting
Julius go, leaving Zhao alive or getting Imalia's magazine.
+ No humanity changes with Copper, Imalia, Ash, Julius, Killer,
Wong Ho, Hannah, Jeannette, Tourette and the charity money.
+ Books are available again from Trip (but the duplicates will
stay in the other levels to ease the double usage exploit).
+ Occult items and blood are available again from Tseng (with
Galdjum instead of Fae Charm because of the Isaac issue).
+ CD quest restored to Nosferatu and second Imalia quest removed.
+ Larry quest condition restored and Jeanette encounter removed.
+ All weapon names and firing stats restored to originals.
+ All three restored occult items removed from the game.
+ Ox gives money as reward and Venus her original cut.
+ Conditions for Christopher and Johansen restored.
+ No SWAT rifle and armor buyable from Mercurio.
+ No crossbows buyable from Slater and Tseng.

Compared to the bug-fixes-only patch made without permission and
giving proper credit out of patch 3.3, the basic patch includes:

+ Most enemies will drop their weapons on death.
+ All illogical spawning and respawning is removed.
+ Some enemies and all cops will carry different weapons.
+ Many dialogue lines, models and encounters have been restored.
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Wesp5
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Post by Wesp5 »

Okay, 3dgamers is a little bit slow right now so in the meantime you can get the patch from Planet Vampire: http://www.planetvampire.com/files/vtmbup36.zip
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Tri
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Post by Tri »

SPOILERS

Hi there wesp and thanks for the patch as always. I'm currently in Ming's temple and have teamed up with Yuki. She gets killed very easily by enemies (not even good as a meatshield^^). Could it be made possible to tell her to stay back or be stealthed?
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Wesp5
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Post by Wesp5 »

Tri wrote:I'm currently in Ming's temple and have teamed up with Yuki. She gets killed very easily by enemies (not even good as a meatshield^^). Could it be made possible to tell her to stay back or be stealthed?
I don't think so. The only way is to run ahead and attack as fast as possible so she stays back with the crossbow.
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Tri
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Post by Tri »

Hmm, another thing. I'm playing a Malkavian and after killing the werewolf and siding with the anachs, I do not get the option of bragging about killing it before Damsel. Is this normal (I've never before done the anarch ending)?
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Wesp5
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Post by Wesp5 »

Tri wrote:Hmm, another thing. I'm playing a Malkavian and after killing the werewolf and siding with the anachs, I do not get the option of bragging about killing it before Damsel. Is this normal (I've never before done the anarch ending)?
There are no conditions there besides the death of the werewolf itself...
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Tri
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Post by Tri »

Yeah, that's why im wondering. Somehow the game didn't recognize the death of the werewolf, I guess.
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ellipsis jones
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Post by ellipsis jones »

Got a suggestion for a dialogue fix for 3.7. When Knox gives his 'asian vampire' quest, you can persuade him to tell you where to buy weapons, in an exchange that goes something like this:

PC: Hey, know where I can get a gun around here?
Knox: As a matter of fact, I can!

For Knox's reply to make sense, the PC should be saying something like "can you tell me where to get a gun?"
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Wesp5
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Post by Wesp5 »

ellipsis jones wrote:For Knox's reply to make sense, the PC should be saying something like "can you tell me where to get a gun?"
You are right. I fixed that for 3.7 on several occasions and the Malkavian answer was messed up even more a few times. Thanks for the tip!
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