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FCOM and franOOOMMM

This forum is to be used for all discussions pertaining to The Elder Scrolls IV: Oblivion, its Knights of the Nine and Shivering Isles expansions, and any user-created or premium modules.
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moltovir
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Joined: Fri May 28, 2004 11:00 am
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FCOM and franOOOMMM

Post by moltovir »

I've been thinking of reinstalling the game to try to play it longer than an hour without dying of frustration or boredom, by using Oscuro's, Fransesco's and Martigen's respective mod, with a "compatiblizer" like FCOM or franOOOMMM. But I'd like to have some other people's opinion about these mods, and especially the combination of these three, before I spend 2 gig of my monthly download limit :)
Are they somewhat in line with eachother? Is it bugfree? Is it enjoyable? Can you play the game without extensive attribute modifier management? Thanks in advance :)
"We are at a very serious moment dealing with very serious issues and we are not focusing on the name you give to potatoes" - Nathalie Loisau
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