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Is Icewind Dale worth getting? I'm in the middle of BG 2 right now

This forum is to be used for all discussions pertaining to Black Isle Studios' Icewind Dale and its Heart of Winter and Trials of the Luremaster expansions.
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Avariel
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Is Icewind Dale worth getting? I'm in the middle of BG 2 right now

Post by Avariel »

As I said, I'm in somewhat close to finishing BG 2 now, and I was just wondering if I should also get Icewind Dale?

Is it as good as BG 2 and Torment?

That's all I wanted, I really appreciate any responses.

Thanks,



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Post by Weasel »

I have only seen one bad point,no NPC's like in BG2.You have to make your whole party. Image Image Or this could be better. ImageNOT.

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Avariel
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Post by Avariel »

That could be a good thing though, it means that the focus of the story would be on your whole party, instead of just the main guy, which could be just as cool as the NPC's in BG and BG 2.

(However, I WOULD miss Minsc and Boo after awhile)

Thanks for the advice!

: )


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Post by Maurice »

While BG 1 and 2 both have an in-depth story line, IceWind Dale is more true to real AD&D play. IWD revolves a lot more around dungeon crawling and hack & slashin' monsters to pieces than the BG series did. The story and character interaction in IWD is not nearly as important as it is in BG.
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Post by Xandax »

This sounds a lot like the good old Eye of the Beholder days, mayby I should get this.

Then I'll get something to do on the 24.12 *G*
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Avariel
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Post by Avariel »

That sounds good to me, I'll probably get it, then.

I'm guessing it's 2nd Edition, right?


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Post by Bill »

Yes,it uses 2nd edition rules.
As mentioned above,it is different than the BG series.The story is simple,but you got to fight many monsters and explore many dungeons (great artwork here).The spell effects are also different from the BG series-in my opinion some look better!.
Overall you will spent around 40-60 hours of gameplay.Good luck!

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Post by Gruntboy »

This is a top game - worth waiting for the bundle though.

Lead your self-made characters all the way to level 14 (or whatever). Slash and magic missile your way through hordes of undead, trolls and yuan-ti. Classic, if more linear than the BG games.

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Post by Ron »

I just wish you could turn team damage off Image Some mage spels are useless cause they hurt everything. Flamestrike is sorta the same as BG2 except it hurts the guys beside the victem.

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Post by Gruntboy »

Yeah. Minor gripe in that a lot of the spells are kind of 'area effect' (flame strike) but you can only target enemies (and not the ground like fireball) - by the time the spell is cast the dude is in toe-to-toe combat with your fighters. Nice. I say, have those protection from fire spells ready!
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Post by Proximo »

As Gruntboy mentioned earlier Icewind Dale's story is linear. In my opinion it's too linear. The game is great except this little problem. I played through both BG at least two times, but I only played through ID once, it was great, but only once.

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Post by Ron »

All in all tho, its a great game. Worth the money I think.

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Post by Gruntboy »

Agree worht every penny. If only to fill the gap between BG1 & 2. Having said that, it could take off bigtime with Heart of Winter. Worth a second playing to refine your party ready for an export.

BTW, I was thinking of doing a party of three multi classed chars to cover all the angles and max out those xps, but they'd only be as good as a party of 6 wouldn't they? And half the attacks. A party of 3 single classed? That's only an extra level or 2 apiece, not really worth it.


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[This message has been edited by Gruntboy (edited 12-29-2000).]
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Post by Ron »

Well if you had a
mage/cleric= 1 attack
Fighter/thief= 1 attack
Ranger= 2 attacks.
That really woudnt be all that bad of a party. Everyone with 18 Con of course Image
They would need all the extra Hp's they could get.

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Post by Chris Boney »

And don't forget, Icewind Dale will run very smooth on your computer. Quicksaving once and reloading until you get a nice hp-roll is just a matter of seconds, which means I did it 8 times in about half a minute, which is probably what it took me to quickload a game in BG2 in the same time.
Same goes with area-transitions and launching the game, I love it for that extra-speed.
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Ron
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Post by Ron »

Yea well on BG2 you have all the
"Ahh the child of Bhaal has awoken, blah blah blah blah!"
When I first got the game, i restarted so many times i have that memorized. Image

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Post by The_Pope »

Ah the child of Bhaal has awoken.
It is time for more experiments.
The pain will only be passing, you should survive the process.
Interesting, you have much untapped power.
Do you even realize your potential?
More intruders have entered the complex, master.
They act sooner than we had anticipated.
No matter, they will only prove a slight delay.
...
AAAAARGH!!!
...
Wake up you! blablabla...

Yeah I know what you mean.

About IWD, I thought it was too linear. Also, there was too much fighting involved and only a weak storyline. I always had the feeling "Another floor? Geez... Am I in the Empire State Building or what?"
It was a very difficult game as well.

You could say it's the exact contrary of Planescape Torment. PT was all about the storyline and almost no hack & slashin'. Icewind Dale is nothing but fighting.
Both were linear though...

Anyway, it all depends on your own style? I prefer a strong storyline myself. Baldur's Gate 2 is perfectly balanced. The story is great, the adventuring part rules too, and it ain't linear at all.


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Post by Gruntboy »

There's a lot of stuff in the downloads/special edition which refer to IWD - Everard's mace etc. Drizzt and his party.

Its nce to be able to fill in the gaps.
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Post by Ron »

Evan if you dont like it, it will hold you over untill POR[i/] or NWN comes out Image

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