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w00t

Posted: Sat Sep 29, 2007 3:29 pm
by the shape
how/when is the crate/chest content decided?

Posted: Sun Sep 30, 2007 7:47 am
by Mr. Pastorius
As soon as the map loads for the first time, if I recall correctly. Also, from what I've experienced, it seems to depend on your character's aptitude/skills. For instance, if your character has a degree in, let's say, Smithy and Explosives, you're more likely to find ingredients for items created through those tech colleges.

Also, please try to keep topic titles a bit more descriptive. "W00t" isn't quite what you should go for when asking for help. ;)

Posted: Sun Sep 30, 2007 7:55 am
by GawainBS
IIRC, the contents is generated at the start of the game, since Arcanum hasn't got "maps" per se.
However, the part about aptitude-inspired loot is correct.

Posted: Sun Sep 30, 2007 9:18 am
by galraen
The initial contents of many containers, including shopkeepers inventory, is set at the start of the game, this also includes trash bins.

Treasure containers in certain areas, the ones in the Ancient Maze, can vary from game to game, but others, such as the Strange Pond, and the Bog always contain fixed items, as well as some random.

The contents of containers, shopkeepers inventory and corpses of enemies killed is contained in a file called InvenSource.mes, I've attached a zipped copy. An example line:

{64}{T0 Tech Garbage: 0,0 50,10083 100,6176 100,15093 20,10073 10,6056 10,6090 10,8050 10,8191 10,15071 10,15079 10,15082 10,15083 10,15091 10,15118 10,15179 10,6066 10,6072 10,6075 10,6080 5,6109 20,6175 5,10122 5,10123 5,15103 5,15113 5,15114 5,15115, 5,15119 5,15120 5,15123 5,15135 20,15136 5,15137 5,15138 5,15139 5,15140 5,15143 50,15208 18,15208 8,15208 25,6117 30,15148 26,15144 25,15144 20,15144 10,15144 15,15142 25,15069 25,15077 28,6047 20,15154 25,6050 26,8170 20,8172 20,8169 25,15075 25,15141 20,15147 28,15208}

The first number {64} is the container ID, the next group of numbers I never figured out, didn't need to. The rest of the numbers are: % chance of occurrence/ID of item. So there is a 28% chance of item 15208 (rag) being in the trash bin. This is taken from the file I've attached, which I experimented with, so is not as original. 100/6176 means that a stilletto is guaranteed to be in every bin, I'd never seen one and wanted to know what it was like, it's crap as it happens. If you want to know what the rest of the items are, you can find out here: GameFAQs: Arcanum: Of Steamworks and Magick Obscura (PC) Background/Schematic Editing FAQ by Count Tyrant.

I also edited the inventory of some 'monsters', I thought that some, like the Molchean Hand were too easy, so wanted to give them some help. It didn't work, although they had the grenades etc., that I gave them, they never used them, shame.

Bear in mind though, that the initial contents are set at the start of the game, and won't change until after you've opened the container once, and either left and revisited the area, or advanced time one day. This obviously only applies to containers that respawn.

Containers aren't geared to your affinities, but are geared to the sort of denizens that frequent the area, tech items in Dwarven mines and cities trash bins for example, magic items in places like the Bog, Broken Cathedral and Cold Place.

Probably a lot more than you really wanted to know, but I have too much time to kill at the moment.:laugh:

Posted: Sun Sep 30, 2007 10:46 am
by the shape
thx a lot dudes x)

sry for the nondescript topic

galraen wrote: Probably a lot more than you really wanted to know, but I have too much time to kill at the moment.:laugh:
was actually a fine piece of info if i may say so myself x)