Hello,
How exactly will NWN handle the single/multiplayer modes? I mean: will I be able to play single player, and occasionally try to play online?
I will not have much time to spend in multiplayer (courses to attend,...), so I will not be able to commit to a "fixed" group. If NWN presents a world where you can travel freely and join with people you meet, even for a few hours, it would be really great.
Thanks,
Geert
Question about playing modes
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Question about playing modes
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NwN will feature both single and multiplayer possibilities.
Multiplayer mode will be both module based and persitant world based.
Modules-play would be able to be played both with friends or strangers and be adventures varrying in lenght.
Persitant worlds will allow you to play NwN kinda like a MMORPG.
So there should be plenty of oppertunities to find someway of working it into your "schedule".
[ 12-15-2001: Message edited by: Xandax ]
Multiplayer mode will be both module based and persitant world based.
Modules-play would be able to be played both with friends or strangers and be adventures varrying in lenght.
Persitant worlds will allow you to play NwN kinda like a MMORPG.
So there should be plenty of oppertunities to find someway of working it into your "schedule".
[ 12-15-2001: Message edited by: Xandax ]
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I'm not familiar with MMORPG, as I've never played online before. But I assume it's like a "real" world: you just wander around whenever you want, and see what's out there, meeting other PC eventually.
What kind of world will Argyle be like? (it sounds really cool!) And will I be able to use the same character to play through a (downloaded) module, or do I need seperate characters?
Thanks again,
Geert
What kind of world will Argyle be like? (it sounds really cool!) And will I be able to use the same character to play through a (downloaded) module, or do I need seperate characters?
Thanks again,
Geert
It may seem like I'm doing nothing, but on cellular level, I'm really quite busy...
[url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url] - [url="http://www.naturewing.curvedspaces.com/Index.html"]Nature Wing[/url]
"Vis consuli expers mole ruit sua"
[url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url] - [url="http://www.naturewing.curvedspaces.com/Index.html"]Nature Wing[/url]
"Vis consuli expers mole ruit sua"
Originally posted by Xandax:
<STRONG>Argyle is aiming to become a persistant (24-7) world.
And no - you wouldn't be able to use the same character for Argyle and other modes of play, since Argyle will use it's own charactervault to keep cheating to a minimum.</STRONG>
Argyle also uses 28 points instead of 25 (the expected 3rd edition points officially of NwN.)
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