Most Powerfull Spellcaster?
Most Powerfull Spellcaster?
What is in YOUR opinion the most powerfull spellcaster
Cleric, Druid, Wizard or Sorcerer?
[ 01-12-2002: Message edited by: Pebz ]
Cleric, Druid, Wizard or Sorcerer?
[ 01-12-2002: Message edited by: Pebz ]
"The measure of our hearts is taken by the kindness we show to the least of our brethren."
- Keldorn, Paladin of Torm
"Alea iacta est"
"The die is cast"
- Keldorn, Paladin of Torm
"Alea iacta est"
"The die is cast"
Probably Wizard, cuz they have better metamagic.
Sorcerers have a few more spells per day, though, and spontaneous casting sure has its advantages.
Sorcerers have a few more spells per day, though, and spontaneous casting sure has its advantages.
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
Cleric. The folks on the Wizards of the Coast board will tell you all about the min/max possibilities you can accomplish with the cleric in 3E. I don’t play PnP that much but the posters on the Wizards board eat, sleep, and breathe D&D and know what they're talking about.
Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
I really don't know that much about NWN, but I've been playing PoR and they use 3E rules, but only have Cleric And Sorceror. The sorceror has some pretty good off and def spells at higher levels, but the Cleric is just a character with the best variety of spells, all of which are very useful, and if set up right is pretty good in melee too. And Clerics have the indespensable Turn Undead ability. So the Cleric in 3E is just utility. I'm not sure if they're gonna have Bards, but I feel the same way about them as I do about Clerics. At least in BG and IWD Bards are so awesome, they can cast spells and then start shooting with a bow or hacking away with almost any weapon available.
"I'll take the stupid one who decided to threaten us, instead of shoot us when he had the chance" - Bao-Dur
Clerics are nice, but divine spells suck (at low level, at the very least). Cure Light Wounds is nice, but Command and Protection from Evil are nowhere near as useful as Charm Person, Sleep or Shield.
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
Cleric's are the best spell caster because they 1) can wear armor with no spell failure, 2) once they level up, they get all the spells, 3) in the early game cure light wounds is key, and 4) if you think their spells suck just give 'em a halfway decent blunt weapon, a shield, and some armor and send into battle until the spells of their level are sufficient enough for you ie:until they get Flame Strike and Firestorm.
"I'll take the stupid one who decided to threaten us, instead of shoot us when he had the chance" - Bao-Dur
Multiclassers suck at spellcasting in 3E. You can either be a level 20 Wizard and cast a bunch of level 9 spells, or a level 10/10 Cleric/Wizard and cast some level 5 spells of both types.
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
But in 3ed. rules each multiclassed level counts as a total of 1 class level - and since there is a class level cap of 20 - this means you can only get to for instance lvl. 10/10 if multiclassed in 2 (or any given combination that adds to 20; 18,2 ; 12,8 etc - and the same with 3 multiclass ei.: 5,5,10; 8,8,4 etc.).Originally posted by Cybot
Xyx? are you sure. Because I have always had the impression that Multi-classed characters are usually just a level behind since for every new level the exp required to gain that level doubles.
Therefore the multiclassed will never get acces to the spells that the single classed can get.
As a multiclass you can be "jack of all trades" - and as single you can become master of your trade.
Also the if you as a lvl. 10 fighter wishs to become a wizard - to gain lvl. 1 as a wizard you need the same exp. as you would need to gain lvl. 11 as a fighter.
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- Rudar Dimble
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It depends on your level.
Low level: Sorcs.
High level: Clerics
Cleric high-level spells rule
BTW: What is this Wild Mage everyone is talking about? Is it in PH?
Low level: Sorcs.
High level: Clerics
Cleric high-level spells rule
BTW: What is this Wild Mage everyone is talking about? Is it in PH?
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"
Chief Red Cloud
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"
Chief Red Cloud
- Rudar Dimble
- Posts: 924
- Joined: Sat Apr 13, 2002 11:00 am
- Location: "I did? Hmm...I must be getting old."
- Contact:
The Wild Mage is only in Baldurs Gate style games, it is a caster that is affected by random spells and so on...Originally posted by Rudar Dimble
It depends on your level.
Low level: Sorcs.
High level: Clerics
Cleric high-level spells rule
BTW: What is this Wild Mage everyone is talking about? Is it in PH?
Perverteer Paladin