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Help in Chapter II, spoilers galore

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Jurosementalistile
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Help in Chapter II, spoilers galore

Post by Jurosementalistile »

SPOILERS
Obviously, don't read on if you don't wanna know what happens in chapter II.

So I think I'm most of the way through Vizima. I have eight of the ten Sepharthingies, I've cleared most of the suspects and know that Raymond is now actually Javed (which explains why my amulet gets twitchy around him, which I thought was a bug ;) ) and I've done a good chunk of stuff in the swamp area.
I was told to do an autopsy on the dead prisoner, so went to the cemetary, and this is of course where I discovered that Raymond was dead. Thing is, my journal says I'm still supposed to do an autopsy, but I'm not sure if it's still on the prisoner or if it's on Raymond now. In either case, I don't know how to proceed. I was supposed to get the body from the cemetary originally, but I have no idea where to find a body. Is there a body to find, or is that quest superceded by finding Raymond in the crypt?
I've talked to Shani and did her the favour of finding Celendine, and then asked about the autopsy, but now when I talk to her she asked me to get alcohol and now I can only talk to her about the party she's planning.
So, how do I proceed? I've spoken to Kalkstein and Ramsmeat and Vincent the guard, and been told to get Javed alone in the tower, but I seem to still need to sort out this autopsy quest.

One more little question, where do I find Alghouls? I found two in the cemetary, one in the main area and one in the crypt, but no matter how many times I go back to these areas I find no more. I need a third to complete the Alghoul contract.

I have other questions relating to Vizima too but I think that's enough for now ;)
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Post by Xandax »

The body is gotten from the Gravekeeper, who says that he'll bring it to the hospital. I think you need to talk to Shani first, and she'll point you to the gravekeeper.

You could - as far as I recall - also talk directly to "Raymond" now you know and that would cause you to skip the autopsy part. At least that's what happened to me first time.

Algouls are found in the cemetery, and occasionally in the Swamp at nights in some areas IIRC.
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Post by Claudius »

I think you have to give the gravedigger a bottle of dwarven mead (or is it spirits)...it looks like its in a little grey jug. But first he asks for something to drink and a dialogue about getting the body so perhaps something else needs to happen before that piece of dialogue.

Maybe you need to prepare for the autopsy first? But I don't think so...

Thats one tricky thing about this game with so many possibilities I think its going to be hard to get information from other gamers.

If you just want to be done with the chapter I would try talking to "Raymond" and maybe the other suspects first.
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Post by Jurosementalistile »

Yeah, I think maybe I made a little mess of things by doing them in the wrong order. I got the quest to bring the gravedigger dwarven liquor, but it was at the same time as "get permission from the guards or Thaler to get into the cemetary." And I wanted to get into the cemetary, so I ignored the liquor quest and decided to go in to the cemetary, and I think maybe by doing that and finding the body I messed up the autopsy quest.
So I did eventually go to Raymond and say I'd done the autopsy and it was inconclusive, and that got rid of the autopsy quest in my journal, albeit somewhat unsatisfactorily. I wonder if I missed out on some quest XP there?

Anyway, so thanks for the help guys, and now on to a host of smaller questions.

Still can't find no third Alghoul; I've run around the cemetary at night and the crypt many times now, and only the odd drowner and very rarely a normal ghoul will show up. Guess there's not much more I can do about that :confused:

I got a mission from a "Con artist" to go into the sewers and get his family jewels and stuff, and then come back and meet him just outside the entrance in the morning. I've been back many mornings now, and he's never there.

Right next to where I met him is a Relief, which I can put something in. There is another one of these in the cemetary. Where do I get things to put in there, and what do they do?
There is also a section of the sewers I can't reach, and I can see beyond that there are Bandits, with their names in green so I can't kill them.
Also in the sewers are the cult of the Lion Spider or something. I found some book about them and read it, and went into their lair and mopped up everything I found, but there was never any journal entry or meaningful encounter.
Are any of these things tied to any of the main quests? Will I get to these places once I face Javed?

A few more, quickly now.

I killed the golem with sword and Igni, cause I couldn't figure out how to use the pillars. I turned all three on and I died the instant I touched the third. It's moot now, but I'm curious what I was supposed to do with them?

I joined the Scoi'atel (dunno how to spell it) raid and killed a bunch of Flaming Roses. Any consequences later on for that?

Where's the boy Vaska is missing in the swamps? I asked the Druids and they said they didn't know, went back to Vaska and told her, but promised I'd find him.

With Shani's party I invited Carmen, Chief of the Hookers. Shani got annoyed, but I brought her flowers and then she (finally ;) ) let me into her pants.
Any other interesting outcomes or stories with other invited guests? :)

Obviously most of these questions aren't urgent; only answer if you can be bothered

Thanks
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Post by Lady Dragonfly »

Many-many spoilers, beware.

That con artist should be there really early in the morning, before dawn I think.
You will get a quest about reliefs in chapter 3.
Alghouls are abundant in the swamp, close to the mage tower, a bit SW of it.
I killed the golem with the Yrden sign (traps).

Autopsy: Talk to Shani. Buy the book on anatomy (or something like that), talk to Raymond, talk to Vincent. Talk to the gardener about his past! You will get all knowledge you need. Talk to the gravedigger, give him dwarven booze. The body will be in the hospital by the nightfall. Choosing different dialogue options during the autopsy brings about different outcomes. That is one of the rare moments in the game when the dialogue is meaningful and you should pay attention to what you say. After you say "it is too easy", Shani will open the scull and you will find "Raymond" guilty. If you choose other lines, either Ramsmeat or Kalkstein will be found guilty.
So, it is about how thoroughly you've done your investigation: 1) mediocre sleuth -- Ramsmeat is guilty, 2) a better sleuth -- Kalkstein is guilty, 3) a damn good sleuth -- Raymond is guilty.

I went to the cemetary after the autopsy, but I don't think it really matters, before or after. :confused: You still must perform an autopsy to find out how real Raymond died, right? Talk to the gravedigger.

To Shani's party I invited Zoltan because that seemed more appropriate, Zoltan being a mutual friend etc. (though I was tempted to invite Karmen :D ). There was nothing special, everybody got drunk (can't believe how much they drink in this game. You need the liver of mutant to survive. :D )
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
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Post by Claudius »

You might not get the autopsy option if your character has concluded that Azan is disguised as Raymond. The reason is there would be no point to the autopsy as all suspects shown innocent (Azan is guilty) and you know what your next move is... (and I THINK you still get the xp based on what I have read)

You can do the Alghoul quest in chapter 3. Eventually you will run into some. I found about 5 of them at night in the swamp (I almost peed my pants but thanks to group style I won). Sorry I forget where they spawn but IIRC they spawned in the Northeast??? really foggy memory :( {Another idea is to try if they endlessly spawn each night in the cemetary...as fleders do outside the Inn.....and as far as I know you can't kill every single drowner in the swamp haha.....Run around the swamp at night with Alt held down}

Some of your questions are answered by the fact that chapter 3 still has access with chapter 2 areas. I think you find the boy and are hired for the spiders in 3 for example. A good monster hunter always saves rare monster parts :D

PS they should have the menage trois card if you invite Carmen (every mutant monster hunters secret fantasy)
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Post by Xandax »

Also spoilers below, but you asked for them so ......


Jurosementalistile wrote:<snip> I wonder if I missed out on some quest XP there?<snip>
The game rewards XP for quest you skipped when you complete a quest later in the chain prior to a quest ealier in the chain, so my guess is no.
(IIRC it also updates the chain in your journal)
Jurosementalistile wrote:<snip>
Still can't find no third Alghoul; I've run around the cemetary at night and the crypt many times now, and only the odd drowner and very rarely a normal ghoul will show up. Guess there's not much more I can do about that :confused: <snip>
As mentioned ealier by myself and more specifically by LD, there are in the swamps.
Jurosementalistile wrote:<snip>
I got a mission from a "Con artist" to go into the sewers and get his family jewels and stuff, and then come back and meet him just outside the entrance in the morning. I've been back many mornings now, and he's never there.
<snip>
Already mentioned by LD, but yes. He's there early in the morning around dawn. I believe he even said so when he gave you the quest.
Jurosementalistile wrote:<snip>
Right next to where I met him is a Relief, which I can put something in. There is another one of these in the cemetary. Where do I get things to put in there, and what do they do?<snip>
You'll learn later.
Jurosementalistile wrote:<snip>
There is also a section of the sewers I can't reach, and I can see beyond that there are Bandits, with their names in green so I can't kill them.
<snip>
You'll learn later.

Jurosementalistile wrote:<snip>
Also in the sewers are the cult of the Lion Spider or something. I found some book about them and read it, and went into their lair and mopped up everything I found, but there was never any journal entry or meaningful encounter.<snip>
Just a side line to the story as far as I've found out so far. Check your journal on information about the faction if you have read the proper books.
Jurosementalistile wrote:<snip>
I killed the golem with sword and Igni, cause I couldn't figure out how to use the pillars. I turned all three on and I died the instant I touched the third. It's moot now, but I'm curious what I was supposed to do with them?
<snip>
To enter the tower, you need to Saphirat(sp?) from the Golem. The pillars are used to waken the Golem to life, which you can do in two ways. I'll not spoil you.
Jurosementalistile wrote:<snip>
I joined the Scoi'atel (dunno how to spell it) raid and killed a bunch of Flaming Roses. Any consequences later on for that?<snip>
Very much so, yes.
Jurosementalistile wrote:<snip>
Where's the boy Vaska is missing in the swamps? I asked the Druids and they said they didn't know, went back to Vaska and told her, but promised I'd find him.<snip>
He's in the cave where you can slay wolves IIRC.

Jurosementalistile wrote:<snip>
With Shani's party I invited Carmen, Chief of the Hookers. Shani got annoyed, but I brought her flowers and then she (finally ;) ) let me into her pants.
Any other interesting outcomes or stories with other invited guests? :)
<snip>
There are different cut-scenes for who you bring. You can also bring Siegfried to the party
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Post by Jurosementalistile »

Wow, good responses guys (and girl), thanks alot :)

About the autopsy thing, it is now in my journal as a failed quest. If you turn off the "show only active quests" button you can see past quests, with a tick if you've passed them and a cross if you failed them. I don't know how many of you have noticed this, but I just learned it myself. This is the only failed quest I have on my list ;) And I'm pretty sure the problem was just that I didn't bring the gravedigger ale. Oh well, at least I didn't find the wrong person guilty.

Right after writing my last post I entered the game and within a few minutes I was at the point in the swamp where I was surrounded by ghouls and alghouls. Dunno why they weren't there before cause I'd definately been over that spot. Anyway, problem solved. And yes, they were right up north somewhere, I think maybe a little north-west of the tower.

I didn't realise chapter three took place in the same area, so thanks for not spoiling quests that will come later :)

As for the golem, I brought him to life just by jamming the rod in his back. I assumed the pillars were for killing him, as it says in the bestiary he can be killed by a strong shock, and because I assumed the pillars had to serve some purpose. Are you telling me the pillars can be used to awaken him (perhaps in place of getting the druids to make a storm?) and they're not there to kill him? I guess I also assumed that's what they were for since it took so damn long to take him down by conventional means ;)

EDIT: Didn't take me long to find another cause for help. How do I deal with the Voltyanoi (fish dude) for the Lumberjacks? I killed the other monsters on the path, then talked with Vaska and got told how to use the alter, and to get the leader's axe. So I spoke with the dwarf and got his axe, but nothing happens when I put it in the alter. Or anything else in the alter. There's a fish man standing right there facing the alter expectantly, but he doesn't react when I put anything in it. I slept for a day with the axe in place and still nothing happened. Is this a glitch or is there something I can do to trigger events?
Thanks
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Post by Lady Dragonfly »

I think it is better to ask questions in separate threads, so other people could later find the answers too. Just a suggestion.
About Vodyanoi (Voda means water in many languages, and Vodyanoi is a nasty water-monster in the Slavic folklore. I don't believe it has ever been worshipped): if you did everything properly and put the axe in the altar, it should disappear after midnight. Another item will appear (which you are supposed to give the dwarf) if Vodyanoi is satisfied (make sure you placed the right axe ;) ). Try to check at midnight. Your journal tells you exactly what to do next. Consult it often.
There should be another solution to the problem: violence. :mischief:

Maybe your autopsy quest "failed" because you did not actually do the autopsy. When you find Raymond guilty during the autopsy, you should go and talk to Kalkstein (which is as a matter of course prompted by your journal, like everything else). He will suggest tricking "Raymond" into going into the swamp (fire vs. water blah-blah). Then talk to Raymond next and lie that the result of the autopsy has been inconclusive 'cause you "messed up" something (if I recall correctly, there is no other dialogue options if you've found Raymond guilty; e.g. you can't accuse Kalkstein). Then you lie you are "ready" to kill Ramsmeat.
Man's most valuable trait is a judicious sense of what not to believe.
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Post by phelot43 »

Oh man... I COMPLETELY botched up chapter 2 according to what I've seen in this thread :laugh:

I had found evidence that Kalkstein wasn't guilty, but when I went to tell Raymond, he was attacked and I never got another option to tell him about it. I did the autopsy and found Ramsmeat guilty (Because I hate him!) This put me in a battle at the tower against the evil mage dude, who poisoned me. Then, like magic I'm in Chapter 3.

I suxor at these decisions :confused: :laugh:

BTW, is there a way to still have a party with Shani and friends and I'm hoping I can get into the cemetary? I feel like I just missed half the story :p
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Post by DesR85 »

phelot43 wrote: BTW, is there a way to still have a party with Shani and friends and I'm hoping I can get into the cemetary? I feel like I just missed half the story :p
If you still have the pass from Vincent, you should be able to enter the cemetary anytime. As for the party, I'm not to sure but it should still be possible, even though you've gone past chapter 2.
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Post by phelot43 »

DesR85 wrote:If you still have the pass from Vincent, you should be able to enter the cemetary anytime. As for the party, I'm not to sure but it should still be possible, even though you've gone past chapter 2.
Vincent won't give me a pass as there is no dialog for it for some reason. Shani, won't say anything beyond a "How are you" or whatever. Kalkstein won't even talk to me. Luckily I have a save from halfway through Chapter 2 that I've already started over with.

Thanks for the advice though!
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Post by Amiram »

i kinda screw up with the investigation.. so i think i should go for the autopsy.. but i cant find that dwarven vodka the gravedigger wants, help?
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Post by swcarter »

Amiram wrote:i kinda screw up with the investigation.. so i think i should go for the autopsy.. but i cant find that dwarven vodka the gravedigger wants, help?
I'm pretty sure I found some in the tavern (from the waitress).

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Post by Kaison »

meh

I didnt even get the pass for the cemetary! Bloody thing is locked and I'm stuck with no option but to kill Ramsmeat when I know he's innocent. :mad:

You kill the Golem using the three pillars, it only takes about 3 attempts.

If you want to use the pillars, activate two of them but wait until the Golem is near enough so you don't get hit by the lightning (what with him having a lightning rod sticking out of his back)when you touch the last pillar.
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Post by donsveto »

Help with killing Ramsmeat

I need help with killing Ramsmeat.I can't force him to fight with me.In my journal it says:i need to be well prepared for Ramsmeat.Can you help me?
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Post by swcarter »

You have to kill him in his house. If you're still seeing him at the inn, that's probably a bug.

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