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What about a Fighter/Mage/Thief?

Posted: Tue Dec 25, 2007 12:03 am
by sgnewguy
I am beginning to like playing this in Hof mode. Can a F/M/T be good?

Posted: Tue Dec 25, 2007 6:34 am
by ussi
Did it.

I did it (some years ago). I did the whole ID1/HoF soloing FTM, but was stuck in HoW-HoF add-on in barbarian camp, where some barbarians ambushed me at the entrance.
Well, it was possible to defeat them one-by-one and leaving the area, but it was boooooring.
Nevertheless, it was nice experience.

Posted: Tue Dec 25, 2007 12:20 pm
by Aerich
Yes, a F/M/T can be good. It's one of the best combinations for soloing the game. However, it needs vast amounts of XP, so it's best used in high XP games (Insane, HoF) or games in which you play with less than a full complement of characters. You can get by with it as your main (only) thief, but I wouldn't use it as your main fighter or mage.

Posted: Tue Dec 25, 2007 4:46 pm
by kmonster
If you want an easy HoF solo it's the right choice.
In a party of 6 he levels too slowly to reach full mage power, but he can be a nice backup for a cleric9/mage.

Posted: Fri Dec 28, 2007 12:58 am
by ultramarine
I like a f/m/t for a party of 6 if in Hof mode. The thief is adequate. Archer skills are quite good. Mage spells below level 6 are really that's all you need.