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Heart of Fury mode questions:

This forum is to be used for all discussions pertaining to Black Isle Studios' Icewind Dale and its Heart of Winter and Trials of the Luremaster expansions.
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Klorox
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Heart of Fury mode questions:

Post by Klorox »

I only have one question for now, but instead of cluttering the board (since I know I'll be getting a whole lot more questions popping into my melon), I decided to condense them into one thread.

My first question is about the spell "sleep" in HoF mode. Since this spell goes off of the Hit Die of the enemies, will it ever work in HoF mode? I couldn't put any goblins to sleep in the prologue, and I'm wondering if this is a pattern I can expect from here on out (and if so, I'll stop wasting precious spell slots on "sleep").

If it's not an effective spell, please name others that are similar to it (for instance, will "horror" work?).

TIA
"A life is not important, except in the impact it has on other lives."
-- Jackie Robinson

Baruk Khazad! Khazad ai-mênu!
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ultramarine
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Post by ultramarine »

All buff & holding spells work. Orbs, mm, asid arrow, fireball works.

Horror works but it really irritating.

Cant remember much of the rest. I'll have to start another game soon ...
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Aerich
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Post by Aerich »

Why wouldn't Horror work? It does.

Sleep, and other HD/HP-dependent spells take a hit. Don't bother with Sleep, as it will affect nothing. Spend the slot on Charm Person (especially if doing HoF with rookies), or Chromatic Orb. PW: Kill isn't as good as before, but it still has its uses.
When your back is against the wall... the other guy is in a whole lotta trouble.
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