Hello,
I created a deep gnome monk, these guys have +4 generic AC racial from deep gnome, and +1 generic AC for every 5 levels of monk, (plus dex, wis, etc)
When I exported my char and imported it, he lost the AC bonus given from the monk levels, his generic bonus was always 4, I made tests with him below level 25 (where he gets less than 4) and above (where he should get +5/6) and he always was created with 4.
I made tests with other races and the AC bonus from monk levels was correct, so it seems the problem is with the +4 of the deep gnomes......
Anyone has seen this or can think about a solution or a way to go around it?
Thanks.
Bug importing Deep Gnome Monk (AC loss)
- Thrasher91604
- Posts: 117
- Joined: Wed Oct 26, 2005 3:05 pm
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I'd look for a character / savegame editor, and try to patch him up.
Try here:
Sorcerer's Place - Icewind Dale 2 Editors, Hacks, Trainers & Fixes
and
Sorcerer's Place - Infinity Engine Modding
Try here:
Sorcerer's Place - Icewind Dale 2 Editors, Hacks, Trainers & Fixes
and
Sorcerer's Place - Infinity Engine Modding