what exactly does it do?
thanks in advance..
Oy vey, it's not a skill dude. I keep saying this. It's not something you can improve by putting ranks in, it's a simple always static and active bonus.Da_venom wrote:thanks for the explanination makes the skill pretty worthless i gues..
unless you can do a lot of damage on your 1ste hit (e.a crippling one or something)
I don't get it, I keep telling you it IS a good investment due to what you can do at the beginning of combat, and you keep telling me it's not but you have listed no reason why it's not.Da_venom wrote:yeah sry for saying it was a skill![]()
not quite the investment it is for sure
Both points are untrue. Ranged does not always hit whether you go first or just because you're using ranged, you have to hit the same AC as a melee person. Spellcasting, you interrupt spells ONLY if you go first, furthering my point of why initiative is awesome.is that when your ranged(then you always hit 1ste, in case when your attacking a melee unit) secondly you can interrupt spells with a good shot..
ranged vs ranged is quite the fun since most enemies miss alot
I knew what you meant and I'm telling you that's incorrect. Believe me, it doesn't work like that, I've been playing dungeons and dragons, the rules in which the game idolizes and is based off of, for 12 years now.i mean in melee vs melee you can go first or him based on your iniative but in ranged vs melee that doesn't count and you have a free shot..
It can work, it's the foundation of the game D&D for the last 8 years and it hasn't failed yet.so that initiative thing can't work