Using non-Jedi NPCs: is this a sound strategy?
Using non-Jedi NPCs: is this a sound strategy?
As a newb to KotOR I, I kinda just thought the way to go was to get as many Jedi in the party as possible. After all, they're Jedi, they should be the best to have around, right?
But I'm wondering, can non Jedi hold their own as NPCs? Carth, Zaalbar, and Mission seem really cool, and I was at least considering keeping Carth for the long-term (he's doing well so far with two blasters for me).
But I'm wondering, can non Jedi hold their own as NPCs? Carth, Zaalbar, and Mission seem really cool, and I was at least considering keeping Carth for the long-term (he's doing well so far with two blasters for me).
"A life is not important, except in the impact it has on other lives."
-- Jackie Robinson
Baruk Khazad! Khazad ai-mênu!
-- Jackie Robinson
Baruk Khazad! Khazad ai-mênu!
Having effectively completed the game first time through using Mission and Zaalbar (except when the game forced me to use others), I'd say that they can more than hold their own. I had Mission concentrate mostly on ranged weapons, and Zaalbar on melee, and there are some extremely tasty melee weapons available later that make Big Z a killing machine.
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- Lightning Rod
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I used Carth early on with two blasters and it worked great.
Later I used Canderous for ranged and Zaalbar for melee. It was very effective.
I usually base it on who has the best skills for the most powerful weapons I have.:mischief:
I'm sure all combinations can be effective if you match skills and weapons.
Good Luck
Later I used Canderous for ranged and Zaalbar for melee. It was very effective.
I usually base it on who has the best skills for the most powerful weapons I have.:mischief:
I'm sure all combinations can be effective if you match skills and weapons.
Good Luck
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- fable
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I used Mission repeatedly for her skills in the early and midgame, but increasingly relied upon a mix of my NPC, another jedi, and Canderous. A properly optimized Canderous is a killing machine, even if he lacks mind tricks.
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- DarthMalevolent
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Exactly. With Zaalbar's strength and Mission's dex, they're excellent for bladed weapons and ranged weapons respectively. Zaalbar isn't much for defense, but he's an offensive tank and with his high constitution, can take a lot of punishment without going down.galraen wrote:Having effectively completed the game first time through using Mission and Zaalbar (except when the game forced me to use others), I'd say that they can more than hold their own. I had Mission concentrate mostly on ranged weapons, and Zaalbar on melee, and there are some extremely tasty melee weapons available later that make Big Z a killing machine.
HK-47, fully repaired, is quite a powerful ally. Like Canderous, he will have a passive life regeneration. HK-47 also gets a nice dex boost and can use droid upgrades, such as flamethrowers and shield disrupters. Which, if managed properly, are just as powerful as jedi abilities.
T3-M4 can also use droid upgrades, but he won't be as great with a blaster or have life regen. He can make up for this by adding all the skills you will ever need. However, you can probably get by in the game easy enough with HK-47's skills.
It should be noted that while Mission brings skills to the table, she also gets really high levels of Sneak Attack. Which can be exploited to yield high amounts of damage upon the enemy.
Zaalbar does make a remarkable tank.
I can't think of a practical use for Carth. He doesn't seem to have any advantages over your other NPC's--no skills, no sneak attack, no life regen. Which I think kind of sucks, since he is the principal character for the female PC's romance. You could always use the in-game bug to turn Carth into a jedi, though.
T3-M4 can also use droid upgrades, but he won't be as great with a blaster or have life regen. He can make up for this by adding all the skills you will ever need. However, you can probably get by in the game easy enough with HK-47's skills.
It should be noted that while Mission brings skills to the table, she also gets really high levels of Sneak Attack. Which can be exploited to yield high amounts of damage upon the enemy.
Zaalbar does make a remarkable tank.
I can't think of a practical use for Carth. He doesn't seem to have any advantages over your other NPC's--no skills, no sneak attack, no life regen. Which I think kind of sucks, since he is the principal character for the female PC's romance. You could always use the in-game bug to turn Carth into a jedi, though.
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- DarthMalevolent
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http://www.gamebanshee.com/forums/star- ... 63495.htmlDarthMalevolent wrote:I know this is slightly off-topic, but I've been doing some searching of the forum threads and can find no mention of this... can you point me in the right direction?
(thanks Caden!)
If you're going to take advantage of this bug (I personally would not, it's very cheesy), I'd make Mission a Jedi. It's already been mentioned how useful she is because of her skills, imagine adding in some Force Powers and a Lightsaber!
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Baruk Khazad! Khazad ai-mênu!
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- DarthMalevolent
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Ehhh... I've been through the game (and II) so many times I'll try anything once for a thrill.Klorox wrote:http://www.gamebanshee.com/forums/star- ... 63495.html
(thanks Caden!)
If you're going to take advantage of this bug (I personally would not, it's very cheesy), I'd make Mission a Jedi. It's already been mentioned how useful she is because of her skills, imagine adding in some Force Powers and a Lightsaber!