Mass Effect PC First Look
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Control wise, with the PC having a keyboard and mouse, things have been opened up considerably, allowing for faster gameplay. A quick slot menu allows you to access your biotic talents (Barrier, Stasis, etc) instantly without first entering a menu and weapons can be switched by pressing the F keys or by scrolling through with the square bracket keys. Although seemingly small changes, being able to play without constantly brining up a menu should make for a smoother gameplay experience. These changes are optional, so if you prefer to pause and bring up a menu, that is still an option.
On the other hand, the addition of individual squad control adds an extra level of depth and tactical play. Although the grouped squad commands in the Xbox 360 game didn't cause us too many problems, the PC game will allow you to direct each of your squad members individually. We'll have to get some hands-on time to figure out how much this will really add to the experience, but if you're the kind of gamer that wants to go into every battle with a tactical formation, you're in luck.
Other additions are more minor, but should add up to a better overall experience. The Mako controls have been redesigned allowing for independent camera control, a new decryption mini-game based on the Omni Decryption Tool used in the game has been added (although we didn't get a chance to see this in action), the inventory system has been enhanced and the number of save slots has been increased.