In a post on his personal blog, Guido Henkel, designer on the Realms of Arkania series and producer on Planescape: Torment (i...
Considering he's working on a title of the same ilk, I can quite understand why Jay Barnson is disappointed about the cancell...
Despite the fact that it's only been nine days since the backer portal launched, Guido Henkel and his team working on Deathfi...
While the Deathfire: Ruins of Nethermore Kickstarter campaign unfortunately failed to garner the $390,000 necessary to succee...
The latest Deathfire: Ruins of Nethermore Kickstarter update includes a call to arms for backers to spread the news about the...
While we momentarily stopped our news coverage, the Guido Henkel-led G3 Studios team pushed four new updates out for their De...
CRPG designer Guido Henkel continues to explore various options for promoting his Deathfire: Ruins of Nethermore Kickstarter ...
With 10 days to go, Guido Henkel and his co-workers at G3 Studios will need to make a big push to reach the funding goal of D...
In an attempt to gain more traction in terms of backers and funding, and to prove that the title isn't simply a dungeon crawl...
G3 Studios hasn't lost any steam despite the slow funding incline we've witnessed for Deathfire: Ruins of Nethermore on Kicks...
Guido Henkel tells us about the Dice+ "universal board game controller" that they'll be supporting in Deathfire: Ruins of Net...
The latest Kickstarter update for Deathfire: Ruins of Nethermore includes a gameplay video, a new stretch goal for a classles...
The editors at Worlds Factory are offering up the latest interview with G3 Studios' Guido Henkel, quizzing the designer about...
The latest Kickstarter update for Deathfire: Ruins of Nethermore brings us some much-appreciated info on the character system...
The Deathfire: Ruins of Nethermore video interview with Guido Henkel promised yesterday is now available on Matt Chat, with M...
G3 Studios is back at it with an eighth update to their Kickstarter campaign, and while the amount of funding has started to ...
The latest Deathfire: Ruins of Nethermore Kickstarter update includes a team Q&A with Marian Arnold, the lead character artis...
Rock, Paper, Shotgun had an interesting chat with Guido Henkel centered around the Deathfire: Ruins of Nethermore Kickstarter...
The Kickstarter updates for Deathfire: Ruins of Nethermore are coming out fast and furiously - today we've got the sixth upda...
Two new updates have gone live for Deathfire: Ruins of Nethermore's Kickstarter campaign, one to cover the game's "Psycho Eng...
In the third update to hit the Deathfire: Ruins of Nethermore Kickstarter campaign, G3 Studios' Guido Henkel tells us more ab...
There's a new update over at the Deathfire: Ruins of Nethermore Kickstarter page, celebrating the first 1,000 backers for the...
The first update for the Deathfire: Ruins of Nethermore Kickstarter campaign has just been released, which announces a new in...
Guido Henkel and G3 Studios have launched the Kickstarter crowdfunding campaign for Deathfire: Ruins of Nethermore, a first-p...
In case you were looking for a chance to support Guido Henkel and the folks at G3 Studios who are currently working on Deathf...
To accompany a new developer blog entry on the official website regarding the team's expansion, Guido Henkel and the growing ...
Guido Henkel and the rest of the team at G3 Studios sent over news that they've launched an official website for Deathfire: R...
Having stumbled upon some "mysterious notes" that appear to be "a diary entry from the great elven wizard Tesselar", G3 Studi...
In the latest Deathfire blog post, Guido Henkel explains the results of the recent focus group they did to choose the title o...
DarkStation is offering up episode #8 of their podcast series, with this particular entry featuring a lengthy interview with ...
In his latest blog entry, veteran game designer Guido Henkel has shared a few interesting details about the storyline that he...
There's a new blog entry occupying a spot over at the official Deathfire website, and this time Mr. Henkel takes us through t...
In his latest blog entry, Deathfire lead designer Guido Henkel provides us with a closer look at the design decisions that ha...
There's a quick interview with RPG-designing veteran Guido Henkel on The Nerd Cave this evening, during which the conversati...
The latest Deathfire development blog from Guido Henkel focuses on items and weapons in particular, and is a solid read throu...
A new development blog update has gone live for Guido Henkel's latest venture, the first-person RPG Deathfire, and this time ...
Guido Henkel has published another blog on his current RPG project, Deathfire, this time covering character generation and th...
Should you be wanting to read some additional info on Guido Henkel's latest project, Deathfire, he has you taken care of wi...
Chalking up Thorvalla as a learning experience, Realms of Arkania veteran (and Nameless One model) Guido Henkel has announced...