This year's Portland Retro Gaming Expo had a panel featuring Blizzard's Matt Householder, Matt Uelmen, and Jay Wilson, during...
A new patch is now live for the "Resurrected" version of Diablo II. The patch introduces Terror Zones as a new end-game activ...
Blizzard Entertainment brings us a new patch for their Diablo II: Resurrected remaster. This update primarily improves&n...
If you think you know all there is to know about Diablo II, you might be interested to learn that the latest v2.4 patch for t...
To show everyone they mean business with this whole expansion into gaming thing they've been doing over the last few years, M...
Last week, during this year’s BlizzCon, VentureBeat had a chance to sit down with Blizzard’s president J. Allen Brack and...
With at least three separate Diablo titles in development - Diablo IV, Diablo Immortal, and a Diablo II remaster - we felt th...
Introduction Way back in 1997, the small but dedicated Blizzard North team released Diablo - a gothic action-RPG about explor...
Founded back in 1991, Blizzard Entertainment is one of the most recognizable video game developers out there. Do some quick m...
Vicarious Visions, one of Activision’s teams notable for their recent Crash Bandicoot and Tony Hawk's Pro Skater remakes, h...
Chris Metzen, the man pretty much responsible for taking what essentially was off-brand Warhammer and turning it into the mas...
Diablo II, a game that pretty much defined the entire hack ‘n’ slash action-RPG subgenre, was released two whole decades ...
Max Schaefer and Matt Uelmen, a couple of veteran developers who worked on the early entries in the Diablo series over at Bli...
Given the fairly negative reception of Warcraft III: Reforged that launched just a few months ago, I would take any rumors re...
Last month, we got an opportunity to check out an excerpt from David L. Craddock's new Stay Awhile and Listen book that was d...
David Brevik, Erich Schaefer and Max Schaefer, who, as Blizzard North, developed the two original Diablo games, were attendin...
Earlier this year, we got a chance to learn that between working on Diablo and Diablo II, some Blizzard North employees had p...
With Diablo: Immortal, a mobile Diablo game for Android and iOS devices, on the way, this Variety article looks back at a sho...
Erich Schaefer, the senior designer and story writer on the original Diablo, recently had a chat with TechRaptor, talking abo...
In the wake of the recent Diablo: Immortal announcement that didn't sit well with the series' fans, Kotaku's Jason Schreier r...
Blizzard Entertainment's recent announcement of Diablo: Immortal, a mobile MMORPG, didn't sit right with a lot of people, in ...
Earlier this year, we learned that some new Diablo projects were in the works at Blizzard Entertainment, with speculations ra...
Mike Morhaime, one of the original co-founders of Blizzard Entertainment, has stepped down from his position as the studio's ...
A while back we heard about Blizzard Entertainment hiring some people for an unannounced Diablo project. Back then, it wasn't...
The minions of Hell are growing stronger, or at the very least they're getting ready to do so, as Blizzard Entertainment's jo...
David Brevik, the man who created the original Diablo and an all-around veteran developer who's currently working on his one-...
Blizzard Entertainment senior producer Peter Stilwell took some time to chat with PCGamesN at this weekend's BlizzCon about t...
If you were hoping for a Diablo IV announcement or at least a Diablo II: Remastered reveal at this year's BlizzCon event, you...
The editors at PCGamesN have put together a list of classic PC games that, in their mind, are still worth playing. And while ...
The original Diablo launched on December 31, 1996, and has since celebrated its 20th birthday. The folks at IGN took this occ...
I'm well overdue for another spin through Diablo II and its Lord of Destruction expansion, and that's why I'm really looking ...
The final 20 titles that IGN considers to be the best of the best when it comes to RPGs have been unveiled. By now, their edi...
I think most people who spent a good deal of time playing Diablo II would still extoll its virtues on the gameplay side of th...
We've had the opportunity to once again face off against The Dark Lord this month with Blizzard's "The Darkening of Tristram"...
It's hard to believe that we entered the city of Tristram for the first time twenty years ago, and that we have now spent two...
PC Gamer has an interesting discussion on arguably the most exciting or frustrating aspect of RPGs, inventory management. Dia...
Diablo III did not leave a fraction of the imprint on me that the original Diablo and Diablo II did, so I find it difficult t...
No, it's not one of Blizzard Entertainment's elaborate April Fools' jokes. Instead, the company has realized that slapping th...
If you're familiar with the history of Blizzard Entertainment, you should be familiar with the figure of Chris Metzen, Senior...
It's difficult for me to wrap my mind around a "top" list that spans an arcade game, roguelikes, JRPGs, and CRPGs, but I supp...
We don't know if it will be a Diablo III expansion, a full-blown Diablo IV, a spin-off, or something else entirely, but Blizz...
If not for the contributions of David Brevik, the Schaefer brothers, and Stieg Hedlund in the early days of the Diablo series...
Blizzard Entertainment continues to polish their classic titles for what I can only assume means that they'll be treated to s...
I'm not sure that any of us are suffering from a shortage of role-playing games to play at the moment, but if you've managed ...
In a rather interesting turn of events, Blizzard has released a new patch for one of their undisputed classics, Diablo II. Th...
Fansite DiabloII.net alerts us to the fact that Blizzard has recently posted a number of open positions at the company for an...
It's hard to believe that Blizzard Entertainment is already celebrating 25 years of successful video game development and exi...
GameInformer is reporting that key Diablo designer and Blizzard North co-founder David Brevik will be delivering a postmortem...
A job posting for a "Senior Software Engineer, Classic Games" position on Blizzard Entertainment's website reveals the develo...
Kotaku hosted another one of their "Kotaku Asks" features today, and this time they rounded up a set of questions from the co...
GameTrailers has published a video retrospective for the Diablo series divided into, so far, two parts: one for the first tit...
Author David Craddock just released Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video Game Empire...
PC Gamer had a recent Q&A with Diablo/Diablo II lead designer Stieg Hedlund to hear his opinion on Diablo III. While the tone...
While I'm sure there will be plenty of news and events in store for Warcraft and StarCraft fans at this year's BlizzCon, one ...
Two new snippets of info on the Diablo series (here and here) have been published by Shacknews via Stay Awhile and Listen aut...
GameInformer is offering a brief editorial on permadeath mechanics and why they're such a requested and well-liked feature, u...
Some interesting Diablo history comes our way via Shacknews and Stay Awhile and Listen author David Craddock, where two separ...
Diablo I/II key developer David Brevik has been interviewed by Eurogamer on roughly the same subject of the interview from In...
Should you find yourself craving some music that invokes thoughts of invading demonic hordes and the valiant deeds of archang...
If there's one thing that I feel will hurt Diablo III's longevity, it's the considerable amount of streamlining they did to t...
There's a six-page retrospective feature up on Co-Optimus that covers the history surrounding Blizzard's first two Diablo tit...
There are two separate Diablo III-related articles to bring to your attention this evening, starting with this piece on Games...
IGN has penned an editorial to explain why, despite the fact that many clones came out in the years after its release, Diablo...
In what has to be a Blizzard Entertainment-only thing, we received a press release from the Diablo, Warcraft, and StarCraft d...
I'm still not quite sure how the last fifteen years flew by so quick, but the fact of the matter is that the Diablo series ha...
As today is turning out to be one of the slowest news days of the year, I thought I'd turn your attention toward a couple of ...
Blizzard Entertainment is hosting a new holiday card gallery featuring many of the Diablo-, StarCraft-, and Warcraft-themed a...
In what has to be one of the neatest stories I've read in awhile, this post on Reddit outlines the history behind the name of...
The 52nd episode of the unofficial Diablo podcast features another Torchlight II-themed interview, this time with Runic Games...
Blizzard Entertainment has treated us to a new wallpaper in various resolutions that features the official artwork created fo...
Diablo community manager "Bashiok" brings the good news that the team has released a new v1.13d patch for Diablo II and Lord ...
Those of us unable to attend last weekend's BlizzCon can at least get a taste of the events that transpired there, courtesy o...
All of the Blizzard-developed titles between 1991 and 2011 are represented in this new 20-year history video, as well as the ...
To ensure that even long-time Diablo veterans are intimately familiar with the series' successful history and to celebrate th...
Blizzard Entertainment and AsiaSoft have kicked over a joint press release announcing that the latter will be distributing al...
Continuing their G4 University series of features on landing a job in the videogame industry, G4TV interviews Blizzard's VP ...
If you find yourself running into problems within World of Warcraft, Diablo III, or any of Blizzard's other titles, you might...
Diablo 3's real money auction house, Torchlight 2's DRM and always-online requirements for single players games are all subje...
I doubt we'll be playing Diablo or World of Warcraft on an iPhone or iPad in the near future, but according to this brief int...
To better prepare us for Diablo III, Force Strategy Gaming has kicked off a new artwork-laden video series that covers the se...
The other half of Diablo IncGamers' podcast interview with Max Schaefer is now available, with this second entry transitionin...
Diablo IncGamers has published the first half of their promised audio interview with Runic Games' Max Schaefer, with this ini...
We already assumed that BlizzCon 2011 would become a reality, but it wasn't until today that we received a press release conf...
MCV UK had the opportunity to chat with Blizzard Entertainment co-founders Mike Morhaime and Frank Pearce about the company's...
There's no doubt that Blizzard Entertainment has made a significant impact on the video game industry over the past couple of...
DiabloFans has interviewed Michael Gough, the voice actor responsible for Deckard Cain in all three Diablo games. He can't re...
Spurred by Blizzard Entertainment's recent 20th anniversary milestone, Gameplanet interviews CEO and co-founder Mike Morhain...
After a few weeks of silence, Blizzard Entertainment's 20-year anniversary section has been updated with a 48-minute retrospe...
The fourth part of Rock Paper Shotgun's The Very Important List of PC Games (to be read as "games we like") is absolutely sto...
The Smitshonian American Art Museum is setting up an exhibit for video game art/history, wisely constructed over five eras so...
Blizzard Entertainment is preparing to celebrate twenty years in the video game development business with a batch of media an...
To complement their Diablo III video interview and preview, G4 has put together this brief history piece to help celebrate Bl...
We're only a month into 2011 and Blizzard Entertainment has already blown the lid off their BlizzCon plans. Is the first ste...
GameSpy lists its top 25 PC games of the most recent decade, or in other words, the games we were playing from 2000-2009. In...
It's no secret that there was a bit of a shake-up at Blizzard North back in 2003 when Bill Roper, Max Schaefer, Erich Schaefe...
Destructoid caught up with Blizzard Entertainment's Frank Pearce for a brief video interview during this year's VGAs. In it,...
GoGamer is running another 48-hour madness sale (with 31 hours left as of this writing). Titles that might interest GameBansh...
Gamasutra managed to corner Blizzard Entertainment's Greg Canessa for an interesting interview about the challenges involved ...
Edge Magazine managed to corner World of Warcraft designer Rob Pardo during last weekend's BlizzCon for an interview about th...
To coincide with this past weekend's BlizzCon, IGN has cranked out a four-page "History of Blizzard" feature that takes us th...
I haven't linked a "top" list in quite awhile, so I thought I'd take advantage of a lazy Sunday to point out IGN's new "Top 2...
An official forum post on the Blizzard forums hopefully provides the final word on the Real-ID debate, pointing to the option...
Blizzard's annual event is less than two months away, and the company is heating things up by releasing a two-minute promotio...
If you were one of the lucky people who managed to snag a ticket to BlizzCon in the seconds that they were made available for...
Most of you are probably already familar with the birth of Condor Games'/Blizzard North's original Diablo, but if not, there'...
To prove a point that spotlighting the first and last name of anyone posting on the new Battle.net is a terrible idea, one an...
If you play any of Blizzard Entertainment's games, you should know that the company will soon be utilizing Real ID for their ...
Today marks the ten-year anniversary of the release of both Diablo II and Icewind Dale, and while there doesn't seem to be an...
Blizzard Entertainment sent out a press release this morning announcing plans to offer tickets to this year's BlizzCon in two...
The staff members over at RPG Codex have built upon their previous "RPG of the Decade" article by recognizing what they consi...
Blizzard Entertainment kicked out a press release today announcing plans to bring Facebook integration to their popular Battl...
We've pointed out other tours of Blizzard's Irvine campus in the past, but since it houses dream-like working facilities for ...
Blizzard Entertainment's official website is now sporting a concept art gallery that contains a plethora of artwork that they...
Fresh off his promotion to chief creative officer of Cryptic Studios, long-time video game producer Bill Roper has taken the ...
Tales of the Rampant Coyote's Jay Barnson once again summarizes what he's learned from several CRPGs, though this time most o...
Apparently a lot of people have forgotten that there are consequences to hacking your way to victory in Diablo II and Warcraf...
After spending some time with the StarCraft II beta, the editors at Ten Ton Hammer have put together a short preview of the e...
Blizzard Entertainment continues their usual April Fools' tradition by announcing Diablo III Body Pillows, the Deckard Cain X...
Blizzard Entertainment sent out a press release today announcing plans to host a fifth BlizzCon event at the Anaheim Conventi...
The v1.13 patch for Diablo II is no longer just for public test realm players, as Blizzard Entertainment rolled the ambitious...
Gamasutra has put together a summary of the panel discussion that Blizzard's Rob Pardo gave this week during the Game Develop...
Testing of the original Diablo II v1.13 patch on the public test realm has come to a close, though Blizzard has now released ...
IGN is hosting a five-minute video interview with Blizzard's Greg Canessa that focuses entirely on what we should expect from...
I'm not sure that I'll ever forget what the Diablo II box art looked like when I brought it and Icewind Dale home so many yea...
DiabloFans.com has cranked out an editorial that provides a brief analysis of the player economies that exist in Diablo and D...
Did you know that today is the 13th anniversary of the original Diablo? To celebrate such a momentous occasion, DiabloFans....
With only a couple of weeks to go until we start a new decade, Big Download thought they'd put together a list of what they...
According to this post by Diablo community manager "Bashiok", the long-awaited Diablo II v1.13 patch is now live on the game'...
The Sydney Morning Herald has put together what essentially amounts to a "top 5 PC games from the past 10 years" article. ...
Blizzard Entertainment has released an eleventh BlizzCast episode, with its sole focus being a roundtable discussion with sev...
The folks over at blog Web of Entertainment have compiled over a hundred photographs that have been taken of Blizzard Enterta...
Players have been clamoring for an increased stash size in Diablo II for years, but making it happen in the upcoming v1.13 pa...
Diablo community manager "Bashiok" has updated his original Diablo II v1.13 patch thread with news that it's been delayed onc...
Seeking to outdo our little revision today, Blizzard Entertainment has launched a brand new website that's no doubt in prepar...
Blizzard Entertainment hosted a couple of keynotes at this year's GDC Austin, during which they talked a bit about their canc...
Blizzard Entertainment's Michael Ryder took some time out of his day to address a selection of questions about World of Warcr...
Gameplanet is offering up two separate interviews with Blizzard Entertainment's Rob Pardo and J. Allen Brack about the future...
During GamesCom, NowGamer had the opportunity to chat with Blizzard Entertainment executive managing director Mike Ryder abou...
Both Wired.com and GamesIndustry.biz have slapped up new interviews with Blizzard COO Paul Sams concerning the revised Battle...
After the original stock sold out, the Eminence Symphony Orchestra has re-released both the standard and legendary editions o...
Not only do have a few new previews of the upcoming Battle.net renovation to report about, but there's also a Q&A on Shacknew...
With BlizzCon now over, Blizzard's official website for the event has been updated with three more panel overviews.On The New...
Today was a busy one for Blizzard Entertainment, so they've since updated their official BlizzCon website with much of the in...
IncGamers has cranked out their own interview with Blizzard Entertainment, and this time it's with Rob Pardo, Dustin Browder,...
VG247 has published an interview they did with Blizzard's Rob Pardo about their PC development strategy, StarCraft II, the ne...
Blizzard Entertainment has announced that they've launched Twitter feeds for Warcraft, StarCraft, and Diablo, and have kicked...
Gamasutra managed to corner industry veteran Bill Roper for a five-page conversation about the projects he's worked on, the c...