In this fifth and final installment to Matt Barton's video interview with the Sir-tech co-founder, Robert talks about the dev...
The design goals and development of Wizardry VI: Bane of the Cosmic Forge, Jagged Alliance, and Realms of Arkania, Robert's w...
Wizardry: Proving Grounds of the Mad Overlord through Wizardry V: Heart of the Maelstrom and the key designers involved in th...
Sir-tech co-founder Robert Sirotek continues hit conversation with Matt Barton in this second installment to the intriguing v...
Matt Barton managed to track down Sir-tech co-founder Robert Sirotek for what will no doubt be another multi-part series of v...
In this fifth and final portion to Matt Barton's video interview series with Brenda Brathwaite (Romero), we hear about her pa...
Veteran RPG designer Brenda Romero (Brathwaite) tackles the subject of sexism, offensive stereotypes, and the games that are ...
Having already discussed her involvement with the Jagged Alliance and Wizardry series previously, Brenda Romero (Brathwaite) ...
It's time to settle in for another installment to Matt Barton's video interview with Brenda Romero (Brathwaite), with this se...
Matt Barton managed to catch up with veteran game designer Brenda Romero (Brathwaite) for a series of "Matt Chat" video inter...
RPG Codex managed to track down Sir-tech founder Robert Woodhead for a lengthy interview about the classic Wizardry series he...
Brenda Brathwaite is best known as a designer on the Wizardry series at Sir-tech, but she's had a prosperous career that also...
Sir-tech is the spotlight of part three in Bitmob's "Forgotten Ruins: The Roots of CRPGs" editorial series, and it comes as n...