If you'd like to check out Beamdog's Enhanced Editions of Infinity Engine titles without paying through the nose for them, an...
Having just announced MythForce, their first original IP, Beamdog won't be releasing the game as an independent studio. Inste...
Beamdog, the team behind all the Infinity Engine Enhanced Editions, had a fairly productive year. As a result, we can now che...
If the idea of playing through the Infinity Engine games on your Xbox One, PlayStation 4, or Nintendo Switch sounds appealing...
Later this year, we'll be able to purchase Beamdog's Enhanced Editions (Baldur's Gate, Baldur's Gate II, Icewind Dale, Planes...
We've stumbled upon a new "A History of Isometric CRPGs" video series on YouTube, which currently offers seven installments t...
Back in February, Skybound Games and Beamdog announced that they were working together on bringing Beamdog's Enhanced Edition...
The latest Beamdog studio update is now live on the Beamblog. It reminds us to wishlist the studio's new project, Axis & ...
Now that the folks over at Beamdog are no longer doing their weekly livestreams, their developer blog is our main source for ...
In an interesting turn of events, Skybound Games and Beamdog have announced a collaboration to bring the Infinity Engine Enha...
Beamdog's Trent Oster and Lee Guille bring us this year's first official livestream where, despite some technical difficultie...
Just as we did with our Baldur's Gate subsite when Beamdog introduced their first Enhanced Edition release, we've overhauled ...
Beamdog's Trent Oster and Luke Rideout bring us this week's developer livestream where they share all the latest studio news ...
Beamdog's Enhanced Edition of Neverwinter Nights made its way to the Google Play store earlier this week, and so the latest d...
Beamdog's Trent Oster and Luke Rideout are back with another one of their weekly developer livestreams. This time around they...
Beamdog's Trent Oster and Luke Rideout shared the latest studio news and updates during this week's developer livestream wher...
Beamdog's Trent Oster and Luke Rideout bring us this week's developer livestream with all the studio news and updates. The tw...
Beamdog's Trent Oster and Luke Rideout bring us the latest studio news and updates in this week's developer livestream. The t...
Beamdog's Lee Guille and Luke Rideout bring us the latest developer livestream where they direct our attention to the ongoing...
Beamdog's Trent Oster and Luke Rideout bring us the latest developer livestream where they discuss the ongoing Edmonton Expo ...
Beamdog's Trent Oster and community manager Sarah Dawson bring us the latest studio news in this week's official livestream. ...
Beamdog's latest developer livestream features Luke Rideout and Lee Guille and brings us all the latest studio news and updat...
Call me naive but I honestly believed Beamdog was about to announce a new official D&D RPG at this year's PAX West. Inste...
Now that Phil Daigle is no longer with the studio, Beamdog's marketing manager Lee Guille uses the latest developer livestrea...
Last week's official Beamdog livestream with Trent Oster and Phil Daigle brought us the usual serving of studio news, mention...
During last week's Beamdog livestream, Phil Daigle and Lee Guille brought us up to speed with all the latest studio news. In ...
The Beamdog team seems to be fairly busy at the moment, taking more time than usual to put together their customary developer...
During this week's developer livestream, Beamdog's Trent Oster and Phil Daigle bring us the studio news and talk about the la...
We're still a few months away from Beamdog's next big reveal, so this week's developer livestream with Trent Oster and Phil D...
The team over at Beamdog is getting ready to announce something at this year's PAX West and in the meantime the promise plent...
Beamdog's Trent Oster and Phil Daigle are back for their weekly developer livestream where they discuss various studio news, ...
Phil Daigle and Trent Oster bring us this week's Beamdog developer livestream where they talk about the latest studio news an...
Trent Oster and Lee Guille bring us the latest Beamdog studio news in this week's developer livestream, and then they chat wi...
This week's Beamdog developer livestream with Trent Oster and Phil Daigle is somewhat unconventional thanks to some technical...
Mark Meer, the voice of Commander Shepard and plenty of other video game characters, joins Trent Oster for this week's Beamdo...
This week's official Beamdog livestream with Trent Oster and Phil Daigle brings us the usual studio news, but also an intervi...
With Phil Daigle out for the week, Beamdog's CEO Trent Oster is joined by the studio's PR Manager Lee Guille for the schedule...
A new beta update for Baldur's Gate II: Enhanced Edition, a new Neverwinter Nights: Enhanced Edition development build, some ...
Beamdog's Trent Oster and Phil Daigle are back with all the latest studio news and updates in their weekly developer livestre...
Roughly a year ago, Beamdog released their Enhanced Edition of Planescape: Torment, updating the beloved CRPG for the modern ...
For this week's developer livestream, Beamdog's Phil Daigle is joined by Jonathan Hill. The two of them share the latest Neve...
Beamdog's Head Start program for Neverwinter Nights: Enhanced Edition continues into the next phase with the launch of a Stea...
Two years ago, David Gaider left BioWare and joined Beamdog as Creative Director. And now, that chapter of his life is also b...
If you're curious to know what the team at Beamdog has been up to over the past week, you might want to check out the latest ...
The recent “Next Level” video dedicated to the Enhanced Edition artisans at Beamdog had a few frames of Planescape-themed...
Calling them BioWare 2.0, the team at Avatar Media has profiled Alberta-based developer Beamdog in a 21-minute video that's p...
The latest edition of Dragon+, the digital version of the esteemed D&D Dragon magazine, has a treat for all you Planescap...
The previously mentioned Czech localization for Beamdog's Planescape: Torment Enhanced Edition is now live on Steam as Update...
Revising a cult classic like Planescape: Torment such that it would meet modern device standards and resolutions while preser...
Everyone's favorite RPG designer, Chris Avellone, has recently participated in a couple of insightful interviews. The one&nbs...
The editors at PCGamesN have put together a list of classic PC games that, in their mind, are still worth playing. And while ...
The folks at GOG want to distract us from this summer's sweltering heat by offering us a chance to play a lot of heavily disc...
The latest Beamblog post sends out an open call for the Icewind Dale II source code, after Beamdog's failure to locate it on ...
The latest Beamblog post lists a number of mods already available for Planescape: Torment Enhanced Edition and promises that ...
Despite owning a lot of Steam titles, I really haven't dabbled in the digital trading card scene on Valve's service. But for...
The newest entry on Beamdog's developer blog presents the 3.1.3 patch for Planescape: Torment Enhanced Edition that focuses o...
A post on Beamdog's Facebook page brings word that a new version 3.1.3 patch for Planescape: Torment Enhanced Edition is now ...
Planescape: Torment is a game chock-full of real world references and various Easter eggs. The latest post on Beamdog's blog ...
While a good portion of the article is devoted to Planescape: Torment and its recently released Enhanced Edition, this "A Mod...
A new post on the official Beamdog blog talks about all the little hidden messages and Easter eggs they've found during their...
According to a post on Beamdog's official blog, the Enhanced Edition of Planescape: Torment is doing quite well, with abundan...
GOG's official Twitch channel has a special treat for us - a nearly two hour long interview session with none other than Chri...
The official soundtrack for Planescape: Torment Enhanced Edition is the subject of the latest post on the Beamdog's blog, wit...
The recent announcement of the Planescape: Torment's remastering came as a surprise, and not long after, the game is out. An ...
RPGWatch has a new interview online with a handful of the team members behind the remastering of the iconic Planescape: Torme...
In a trip down the memory lane post, the official Beamdog blog, or Beamblog if you will, lists the companions you can take al...
The latest episode of the official Dungeons & Dragons podcast, Dragon Talk, has a nice treat - an audio interview with Ch...
Chris Avellone and Beamdog's Phil Daigle have participated in a roughly two hour long livestream session, showcasing the upco...
Following the announcement of Planescape: Torment Enhanced Edition, Beamdog's official blog boasts a Q&A-style interview ...
Geek & Sundry managed to get their hands on an early copy of Planescape: Torment Enhanced Edition. They now offer a revie...
The latest Richard Cobbett's RPG Scrollbars column on Rock, Paper, Shotgun takes a light-hearted approach towards the announc...
It seems our prediction was accurate, as Beamdog gave us the announcement we were hoping for today - the seminal CRPG Planesc...
Yesterday, after many years of being dark following its stint of being an unofficial Planescape fansite in the late 1990s and...