We learn that Ultima IX: Ascension cost $45 million to develop, glean a few nuggets of information about his early MMORPG (or...
A nearly thirty-minute discussion ensues in this latest entry to Matt Barton's video interview series with David "Dr. Cat" Sh...
Matt Barton is offering up the third installment to his video intervew with David "Dr. Cat" Shapiro, with this 30-minute entr...
David "Dr. Cat" Shapiro of ORIGIN Systems and Ultima design fame continues to be the latest RPG developer to be interviewed ...
The first of what I presume will be multiple installments to a new video interview with ORIGIN Studios veteran David "Dr. Cat...
Another 25+ minutes' worth of discussion concerning the early days of video game development (Apple vs. IBM PC) and the vener...
Matt Barton has expanded upon the first installment of his video interview with Richard "Lord British" Garriott by taking the...
This portion of a new ORIGIN Systems history feature on The Digital Antiquarian only makes it up to 1983 before breaking away...
After assembling a pile of questions in their forums, Stratics hosted a "live" Q&A with Richard Garriott that covers a range ...
There are still some pretty solid rumors that a team at EA/BioWare/Mythic are hard at work on a new Ultima title, so if you'd...
It's time for another interview with our favorite veteran game designer, Richard Garriott, though this three-pager on Venture...
At least that's the thesis of Joystiq's Rowan Kaiser, who tried to list the ways the franchise spawned by Richard Garriott in...
Remember when Hardcore Gaming 101 put together the first half of a 15-page history on ORIGIN's classic Ultima series? Well, ...
After fantasy/sci-fi artist Lee Macleod updated his personal website with the cover artwork he created for Wizardry Gold, the...
Just as they did with their historical Might and Magic piece, the editors over at Hardcore Gaming 101 have put together the f...