Runic Games Interview
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Baldree is confident that Runic's future endeavors will still find an audience with gamers. "We very much believe in what we were doing with Mythos--creating a fast-paced MMO in the Diablo mold, that brought together socialization and visceral, fun combat," he says. "Our testers' response was great, and we think there's really a place in the market for what we were doing, even with Diablo III on the horizon. We really want to get there again."
With a new name but essentially the same staff, Runic still has ties to the people who founded the original Flagship Studios. But even with Runic's intimate involvement with Mythos, the relationship between the studio and that particular IP appears to be over.
"At present, we're proceeding under the assumption that continuing with Mythos won't be possible for us," Baldree replies when asked about the possibility of working with the game again. "There are some enormous obstacles to making that a reality."