Star Trek Online Interview
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Q: From a gameplay perspective are you planning on adding a little bit of everything like a Star Wars Galaxies model where you have combat but you also have a ton of trade skills so that there will be a lot of different things to do?
A: Well, I think our company is focused more on action/adventure game mechanics and experiences than more hardcore role-playing and crafting. It's important to have support skills and trade skills that support the community and the massively multiplayer nature of the game, but we're much more focused on what makes a compelling and exciting entertainment experience that embodies the action/adventure nature of Star Trek.