Silverfall Review
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In some games, a simple control scheme can still result in complex and difficult battles, but not in Silverfall. Attacks can disrupt enemies, and so faster attacks are better than slower attacks, and ranged attacks are better than melee attacks. I played a gunslinger in the campaign, and even though there seemed to be an extreme shortage of guns being dropped, I cruised through everything after the initial swamp area. Part of the problem is that you get two companions to help you with the battles, where the battles seem like they were designed for a single character, and the other part of the problem is that you gain so many skills that you can really pump up your character to the point where nothing can stand in its way. My character was supposedly using shotguns and rifles, but after his skill bonuses kicked in, it was more like he was using a machine gun, and I don't think a single boss battle lasted more than 30 seconds.On the plus side, while the combat is generally easy, you at least get to control how much massacring you have to do. The world of Silverfall is not completely linear like in Dungeon Siege or Titan Quest, but the interface is friendly about telling you where you're supposed to go. So you can take a direct route to your next quest if you want, or you can wander around for a while if you feel like killing extra creatures. You can also teleport directly to towns and dungeons that you've already visited, and so once again you can skip a certain amount of grinding through enemies if you don't want to do it. This is nice, because it allows you to control the pace of the game. Of course, since I didn't have to explore every inch of the terrain (there didn't seem to be any reason to), I finished the campaign in well under 20 hours.
There are more things I could talk about -- for example, the graphics aren't anything special, but the voice acting is fairly nice when it's used -- but, basically, Silverfall is a second-tier game, and if you know that going in, then you should be happy enough with what it delivers. Silverfall is short and easy, and it probably won't leave much of a lasting impression (right now I can only remember about three of the names used in the campaign, and that includes Silverfall itself), but I found the game to be entertaining enough, and I think it's worthy of a low-level recommendation.