GPG's Chris Taylor on Demigod and PC Gaming
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Taylor thinks Blizzard has the right idea, using art direction rather than pure technical showmanship to create visually appealing but less-demanding games, and Demigod is aimed at a broad cross-section of PC hardware.
With online social gaming, the audience of people who is receptive to playing games on their computers is growing greatly, and game developers must take notice, Taylor claims.
"We go from 10 million and 20 million people to 200 million people," he says. "Where were those 180 million people? They were there all along, waiting patiently, so they could join the fun. Now we have no excuses, we have to recognize that."