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Druid Shapechange Statistics
Abilities
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Shape
|
Level Gained
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Str
|
Dex
|
Con
|
Movement
|
AC Bonus
|
AC if Base 10
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Resistances
|
Boar
|
5th
|
15
|
10
|
17
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Slightly slower?
|
Generic +6
|
16
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Cold:5; Missile:2; Bludgeoning:2; Piercing:2; Slashing:2
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Winter Wolf
|
7th
|
13
|
18
|
16
|
Fast
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Generic +5, Dexterity +4
|
19
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Cold:15; Fire:-15
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Polar Bear
|
9th
|
27
|
13
|
19
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Normal
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Generic +5, Dexterity +1
|
16
|
None
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Dire Bear
|
12th
|
30
|
13
|
19
|
Normal
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Generic +7, Dexterity +1
|
18
|
None
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Dire Panther
|
14th
|
24
|
21
|
17
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Fast
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Generic +5, Dexterity +5
|
20
|
None
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Fire Elemental
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16th
|
20
|
10
|
10
|
Slow
|
Generic +8
|
18
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Cold:-15; Fire:20
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Earth Elemental
|
18th
|
20
|
10
|
10
|
Slow
|
Generic +8
|
18
|
None
|
Water Elemental
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20th
|
20
|
10
|
10
|
Normal
|
Generic +8
|
18
|
None
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Air Elemental
|
22nd
|
18
|
29
|
18
|
As Dash
|
Generic +12, Dexterity +9
|
31
|
None
|
Boring Beetle
|
5th (Feat)
|
15
|
10
|
10
|
Slow
|
Generic +7
|
17
|
None
|
Black Panther
|
5th (Feat)
|
18
|
10
|
10
|
Fast
|
Generic +4
|
14
|
None
|
Shambling Mound
|
8th (Feat)
|
18
|
10
|
10
|
As Dash
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Generic +10
|
20
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Electricity:20; Fire:6
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Attacks
|
Shape
|
Attack
|
# of Attacks
|
Ability Attack Bonus
|
Critical
|
Dmg Per Attack
|
Str Dmg Bonus
|
Dmg Potential
|
Special
|
Boar
|
Tusk
|
2
|
+2
|
20/×2
|
3d4
|
+2
|
5-14
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None
|
Winter Wolf
|
Bite
|
1
|
+1
|
20/×2
|
1d6
|
+1
|
2-7
|
None
|
Polar Bear
|
Claw/Bite
|
3
|
+8
|
19-20/×2
|
1d10
|
+8
|
9-18
|
None
|
Dire Bear
|
Claw/Bite
|
3
|
+10
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19-20/×2
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2d6
|
+10
|
12-22
|
None
|
Dire Panther
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Claw/Bite
|
3
|
+7
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19-20/×2
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2d6
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+7
|
9-35
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Slashing +2d8 (10%) [Raking]
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Fire Elemental
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Fist
|
1
|
+5
|
19-20/×2
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1d8
|
+5
|
7-17
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Fire +1d4 [observed low chance on hit, c. 10%]
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Earth Elemental
|
Fist
|
1
|
+5
|
19-20/×2
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4d8
|
+5
|
9-37
|
None
|
Water Elemental
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Fist
|
1
|
+5
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19-20/×2
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4d8
|
+5
|
9-37
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None
|
Air Elemental
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Fist/Kick
|
3
|
+4
|
19-20/×2
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3d8 +6
|
+4
|
13-34
|
None
|
Boring Beetle
|
Bite
|
1
|
+2
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20/×2
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5d4
|
+2
|
7-22
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None
|
Black Panther
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Claw/Bite
|
3
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+4
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19-20/×2
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2d6
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+4
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3-32
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Slashing +2d8 (10%) [Raking]
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Shambling Mound
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Tentacles
|
2
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+4
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20/×2
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2d8
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+4
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6-32
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Bludgeoning +1d4(50%); Bludgeoning +1d4(50%); Bludgeoning +1d4(50%); [observed chance to entangle victim on hit for about 1 round (c. 25-50%)]
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Notes:
- Druid Shapechange ability gained at Levels 5, 6, 7, 10, 14, 18, 22, 26, and 30.
- Extra Shapechange feat may be taken 3 times.
- Intelligence, Wisdom, and Charisma scores are not affected by shapechange.
- Str, Dex, and Con scores set at listed above even if character scores are higher.
- Items that adjust ability scores (such as Mercykiller Belt Str +2) still apply while shapechanged.
- New Str score will affect Weight allowance, but Strong Back feat still applies.
- If your Str score is reduced as a result of shapechange, you could find yourself encumbered.
- New Dex score will affect Reflex saves and Armor class, but Lightening Reflex feat bonus still applies.
- New Con score will affect Fortitude saves and total Hit points, but Great Fortitude and Toughness feat bonuses still apply.
- If your Con score is reduced as a result of shapechange, you will lose hit points.
- However, a wounded character will heal hitpoints when shapechange occurs (12 points for all except 18 points for Air Elemental).
- Shapechanging (or returning to natural form) will never reduce hit points lower than 1 – you can't die due to shapeshifting.
- Natural resistances (such as Acid:5 gained after defeating the Guardian or racial resistances [e.g. Teifling]) are negated, including innate magic resistance.
- Resistances from items (such as Elven Gloves, Cold:1) and spells (such as Storm Shield) remain active during shapechange.
- Movement rates listed above are not affected by Dash feat or Boots of Speed.
- "As Dash" = movement equal to Dash Feat; "Fast" = movement exceeds Boots of Speed.
- All armor class modifiers are negated, including armor, shield, racial (such as Deep Gnome Generic AC bonus +4), and Dodge feat (Generic +1).
- Armor Class bonuses (Generic and Dexterity) are added to the base AC of the character (usually 10).
- If the druid normally has fewer attacks than the shapechanged form, they will gain those attacks.
- Attack Bonus is applied to character's base to-hit scores.
- The special ability icon bar seems to be a little buggy. Sometimes your new shape will show up, some times it won't.
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