Dragon Age: Inquisition - Six Places to Revisit
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The official Dragon Age website is featuring a list of six locations that their level design teams have recommended for a revisit in Dragon Age: Inquisition if you've already completed the game and want to ensure that you haven't missed anything that might prove to be interesting. For example:
3. The Storm Coast
Our goal with the Storm Coast was to make the area as self-directed as possible. When playing through the area, you will notice fewer scripted plots than in other areas. This was intentional on our part. We really wanted to push the idea of you making your own stories in the area.
In the Storm Coast, we tried to give players multiple avenues in approaching one problem: the bandits. Sure, you could eliminate the entire lot; you'd be right to do so since they slaughtered inquisition troops. However, a better approach may be to cut off the head, then use the organization for your own purposes. Especially if you need that little extra boost in power (did you find the journal near your soldiers?).
The other aspect we really enjoy is that the area actually looks stormy Andrew, the level artist, did a fantastic job! One of our favorite moments is walking down to the coast, just in front of the first camp and seeing the dragon flying around in the fog above the crashing waves.
Being so self-directed, the area has a lot of neat little things for you to discover. Have you found the hermit's hut halfway through? He's out running errands and doesn't like it when people take his stuff! Jason Hill, Technical Designer & Kaelin Lavallee, Lead Narrative Designer
4. The Hissing Wastes
The Hissing Wastes is named after the sound the sand makes in the wind, and sand is one thing it has plenty of! This is by far the largest play space in the game, and perfect for the exploring player out for every little tidbit of information, or fans of dwarven culture. It is a desolate but beautiful place, with large vistas and a real sense of unlimited space. There are good rewards for coming here; uncovering the long-lost secrets of a famous dwarf is reason enough for the Venatori to come here, and also for you! Baastian Frank, Lead Level Designer