Guild Wars Review
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So where does Guild Wars falter? Well, if you're not a fan of the genre (even though this game may convert you) you may simply not appreciate it. This is, at its core, an RPG and one that is played online. You will have to invest large portions of your life to it (though never all at once) to appreciate it fully and you will have to interact with others at one point or another to advance in the game. At its core, Diablo is just a point and click game, but to millions it is the blood that flows through them. There really isn't more to fault Guild Wars with when you note that there are no associated costs to playing this game online. If you've waited for EverQuest and World of Warcraft to become free to try them, this is the best alternative. Not only is Guild Wars a more (casual) game, but also it greatly improves (and fixes) ideas set forth by many other MMORPGs in existence. Admit it, you've always wanted to try this type of game and Guild Wars is truly your best choice. I have no qualms recommending this game to friends, coworkers or anyone who's simply looking for a great game that will last them a long time. The support shown by the developers in impressive and the planned for add-ons can't come soon enough. Guild Wars has single-handedly rekindled my interest in not only (game night) but online gaming as a whole. I've never seen my coworkers so passionate about a game before and the simple fact that they are simply casual gamers means a lot. Guild Wars is nothing shy of a masterpiece. And if I keep playing it as I am, my wife has already threatened an intervention!