Gauntlet: Seven Sorrows Pre-E3 Preview
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The visuals in the work-in-progress demo were looking good overall, although there were the expected rough spots inherent to an early-version game. The environments are the most striking element at this point. The swaying grassy plains of the early part of the demo, as well as the rocky areas, showcased an impressive level of detail thanks to crisp textures. The effects used for the various magic attacks and whatnot look good, even in the game's early state. The character models are nicely done and offer fresh new takes on the game's old-school appearance. The only rough elements in the graphics we've seen so far are tied to the animation and camera. Character animation runs a little stiff during combat. However, we expect it to be smoothed out through the addition of some transitional animation. The game camera is obviously still a work in progress, so it occasionally wound up in some awkward angles, which made combat difficult.