Rise of the Argonauts Reviews
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The first is at Play.tm with a score of 50%:
There's so much potential in the source material it is unfortunate that when push comes to shove the best thing that can be said for Rise of the Argonauts is that it's not completely dreadful. The myriad of possibilities offered by the world of Ancient Greece are largely wasted by a title let down by some of the more basic elements of game craft. Zero budget voice acting and wonky animations go out of their way to spoil the atmosphere while the linear nature of both the exploration and conversations soon make it less of an adventure and more of a slog.
The combat fails to shine despite getting so many of the basics right and the game almost completely wastes the interesting worship-based progression system. There is fun to be had here, at least initially, if you're not looking for anything special, it is just not sufficient to make you want to keep playing long enough to get any sense of value from the game. This kind of thing has been done so much better so many times before there's no reason to invest your time and money here, even if you've a hankering for ancient Greece.
And the other is at PC Format with a score of :
With both elements of the action RPG discredited, the game's left with its strongest asset - the rich bank of stories and characters at its disposal. Sadly, it even manages to wear down that well of goodwill, by making you run around so much. It's like a point-and-click without the puzzles. It's like running around in Final Fantasy VII, looking for the one person you have to talk to that triggers an unrelated event.
It's all these disappointing things. And yet, it's bafflingly likeable. The fact that there are four equally right, and equally heroic answers to most questions is impressively mature, and it's all well scripted. But that doesn't make up for the fact that, inside those pretty Greek environments, there's a heroic absence of a game.