Telepath Tactics Release Date Moved to April
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While Craig Stern originally planned to release Telepath Tactics in March, he has decided to delay the game to April, and announced the precise date of its release: April 16th.
The delay was motivated by the large amount of RPGs releasing in March that would likely steal the spotlight from Stern's title:
So why push it back? In short: for tactical reasons. I did some scouting, and to put it bluntly there are a metric shit-ton of games coming out in March 2015, including quite a few RPGs and turn-based strategy games. Pillars of Eternity is releasing. Bloodborne is releasing. Project S.T.E.A.M. is releasing. Worlds of Magic is releasing. Atelier Shallie is releasing. There's even a new Final Fantasy coming out! And on top of all that, GDC and PAX happen back-to-back in March, the two of which are sufficient to tie up the press for several weeks all on their own. March is going to be a bloodbath, basically.
If I may briefly analogize this situation to something we might see in a strategy RPG: releasing Telepath Tactics in the midst of all the craziness of March 2015 would be like sending my best front-line fighter into the middle of a throng of 20 enemies on open ground. We all know what's going to happen to the fighter if I do that she is going to die.
Releasing Telepath Tactics in March means that its arrival will be drowned out by coverage of much higher-profile titles. The smarter move the move I intend to make is to find more favorable terrain to engage on, terrain where I won't be swarmed by quite so much competition for attention. April is going to be very quiet; that's the point of engagement I want.
Keep in mind that I've been working on Telepath Tactics for a very long time, and I am really really eager to just release it already. I have so many other game ideas that I'm just dying to get started on but I haven't spent the past five years making Telepath Tactics just to launch it into a coverage vacuum and watch it suffocate. So I am being patient, and I am putting off releasing the game just a little bit longer. Being patient is not the easiest or the most pleasant choice for me, but it's the smart one.