Shadowrun: Hong Kong Update #14, $747,378 and Counting
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A new Kickstarter update for the Shadowrun: Hong Kong crowdfunding campaign has been released, the fourteenth so far. In the update, Harebrained Schemes announced that they are planning to stream a live interview with lead writer Andrew McIntosh and Mitch Gitelman on this Twitch channel at 8 PM EST/5 PM PST/1 AM GMT.
There's also an interesting albeit short write-up from environment artists Cassidy Aquilino-Berg and Spencer Curtis. Here's a snippet from it:
Hi, I'm Cassidy Aquilino-Berg. I had a stellar time working on the environments for Shadowrun Returns and Shadowrun: Dragonfall as an intern and I'm pretty excited to have leveled up to work on Shadowrun: Hong Kong full-time.
And I'm Spencer Curtis. I'm happy to be back on the team after an amazing time interning with HBS two summers ago on Dragonfall. Some of you might remember my funky fresh dino skeletons from the beginning of the last game.
The first environment we tackled on this project was the Hong Kong Night Market, which was denser than anything done for our previous games.
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Starting with props from our previous games and sketching on top of them helps us quickly block out a general idea of the space. This concept began with a more traditional style that represented the typical architecture of a traditional "Chinatown" - like peaked roofs and wood panel walls.
Our initial feedback from Mitch and our Art Director, Chris, was that it looked "too touristy" so changes were made to make it feel more down and dirty Shadowrun. This kind of iteration is what makes our work better so we try to squeeze in as many iterations as possible to explore each concept. Just this one concept went through four different iterations before we got to a place where we wanted to move forward!