Demigod PAX Previews
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At the beginning of a match, your chosen Demigod begins its life at level one. As you cause havoc, smashing enemy forces and fortresses, your hero unit progresses in level, each milestone granting one point to be spent in a branching talent tree. Talents range from passive bonuses to direct abilities, the skillsets being particular to each Demigod. For instance, the Rook, the game's poster-god, has a talent that mounts a trebuchet to its head, turning it into a literal walking castle.
Players will also pick up cash, used to buy items at the store which sits far behind the front lines. You can pick up both equipable and consumable items, from healing potions to protective armor. Potions are particularly important, giving the Demigod a quick way to heal up on the front lines, rather than wasting precious time walking to back to base.
While the other is at Co-Optimus:
Demigod is actually something closer to a Diablo than say a Warcraft. Sure the screen is filled with hundreds of troops at a time, but those troops are directly under your control. Instead you control a demigod, and your goal is to turn the tide of the battle by helping those troops. There's a whole RPG meta element over the game as you earn experience for killing enemies and completing objectives. As you level up you'll unlock new abilities and even earn money to use to buy items for your character.