Guild Wars Review
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Player-versus-player is a whole new animal and that is to be expected as you now deal solely with human opponents in a small and fast paced arena. Fighting comes in two main categories: 4v4 and 8v8, each distinct. 4v4 involves either random or picked teams (all 4v4 teams fight together) or 8v8 the Tombs or guild versus guild. Combat is fast enough to get your adrenaline going, but slow enough that in-game tactical thinking will help you succeed. It's extremely satisfying, even if you lose, to know you're part of a well-oiled and motivated team and that feeling is made all the better because there's so much emphasis on the Guild in Guild Wars. The best analogy is really a sports team, both for fighting with guildies and regular buddies as well as random people who organize themselves for a quick pick up game. You personally begin by either creating a PVP only character who begins as a level 20 with maxed out armor or you can enter the arenas with your role playing character by simply walking into them just like any other town. Normally you will be creating PVP-only characters. You either select pre-made characters and tailor them as you please or you create you're own custom character by combing 8 skills from 2 out of a total of 5 professions.