The Witcher Developer Blog Updates
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Category: News ArchiveHits: 974
We're working on (The Witcher: Enhanced Edition,) and improved and enhanced version of The Witcher. The changes are numerous: the number of bugs is somewhere around 0, we've improved models, GUI, lightning, etc.; some of which we just couldn't realistically fit in before the game was released. Newly coloured models and a bigger number of textures will defeat the army of the clones.
Animation is a separate thing here, criticism struck my heart (and the heart of the guy responsible for the budget) and the plan of enhancement is particularly wide. Two days of mo-cap, one with an actor, one with an actress in order to record what hurt us most dialogues. We're implementing a couple hundred new, fresh animations of talking itself. That's a lot. Additionally, we're implementing some small, however visible animation on layers eyes, faces, hands. The effect is not crushing yet, but we're doing what we can :P
In the meantime, new official adventures are being created. Here, things are done without preparing new graphics (only some new characters and items :P), so that's what players will be able to do really soon with D'jinni at their disposal.