Camelot Grab Bag Q&A
-
Category: News ArchiveHits: 1108
Q: So it's been bugging me for a while now, every time i go down into DF. What is the deal with that little blinking light that you can see, way up above the Hulk pit, across from this broken out platform thingy?
A: That's actually a lost fairy princess who was kidnapped by half-demon bandits millennia ago. The intention was to ransom her to her parents for large quantities of platinum; however, after tossing her back there, the bandits were grounded by their succubae mothers for being out so late and forgot about the whole plan. She used to have a constant glow, however, as the years have passed, it's become a mere blink.
OK, that's not true at all. It's actually the only piece of mithril to ever exist in the game. It was mined right next to where you can see it now, however, the demon that found it got so excited, that he started joyfully dancing across the bridge. This was a very large demon and the bridge was not intended to hold such weight, as the sign that once stood next to it clearly stated. With a loud crash, it broke beneath him, sending him tumbling into the pit below. He wasn't injured in the fall, however, the umbral hulks all laughed at him and he became terribly embarrassed. After running off in tears, he decided never to return to that area again for fear of being mocked about it further.
The truth of course is that that's not true either. It's really a portal to the REAL Darkness Falls. The Darkness Falls you see is just a façade created by the REAL Legion to allow you to (kill) him and his minions when in fact, you're just slaying magical copies. The real demons actually share a townhouse in Camelot where they've assumed false identities and taken on odd night jobs to pay the rent.
Alright, alright, the real purpose is the same as the rest of this answer: to screw with your head and open up your imagination as to what may be over there. It's an enigma wrapped in a riddle dressed up with a blinking light. It's one of those things that make you go hmmm.. It's like the big foot on the island in Lost. It's the long lost heart of Legion, hidden in an unreachable alcove to prevent its capture. It's the whim of an artist that felt it added a sense of mystery and ambiance to the room? It's whatever you want it to be. However, you are more than welcome to make all the attempts you like to jump the large chasm to find out for sure.