EverQuest: Omens of War Preview
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Category: News ArchiveHits: 1173
The task system is a boon to the casual player like myself, who may only have an hour or so to play the game and doesn't have time to deal with getting a quick group together. How the task system works is you get a task be it kill a certain amount of mobs and bring back items or what-have-you, and once you complete the task you get a decent amount of XP and possibly an item. (But wait,) you might ask, (I'm a Cleric. I can't solo, so I'm screwed, right?) I asked that question to Alan who commented that the task is going to take into account how well you can or cannot solo and scale the task accordingly, so yes, it's designed so that even a Cleric can solo them. Whether or not they actually will be able to? Well, we'll see next week when one tries. In terms of actual XP gain, while you'll see the xp bar move, don't expect it to replace grouping as the best way to level. That's perfectly fine, EQ is a group-based game after all, and this feature is to help the player who can only play for a short bit. I'm going to reserve final judgment until we get our review copy and I try it out first hand, but this alone is a buying point for me on the expansion. EQ had really needed something like this for years.