Might & Magic X: Legacy Skills, Blessings, and Composer Q&A
-
Category: News ArchiveHits: 2622
Spot Secrets and Swimming for example occur in the game as Blessings. Each blessing also grants general benefits to all party members: additional resistance to the School of Magic that corresponds with the respective Blessing, and access to certain places on the map.
So why do we have blessings at all? Because we wanted to differentiate between Skills (where you can spend points to improve effect/efficiency) and what we now call Blessings, which are either on or off. Or to say it with Julien's words: (If it's a skill you can spend points in it, if it's a blessing you get it once and for all.)
Not all non-combat skills that you might know from former M&M episodes have been transformed to Blessings though. Your characters can also learn things from spells (like for example Identify), and also there are hirelings that grant your party members certain abilities (for example the Negotiator). Some features that were skills in former M&M episodes are considered to be standard functions of a game today. Therefore, we decided to do without the Direction Sense and the Cartography skill, since automapping and the indication of direction on the mini-map have made them obsolete.
...
4. What does your average work day look like?
Jason Graves: I usually work 9-5, Monday through Friday. Typically, I am starting in the morning with a new piece of music. By the end of the day I deliver it to the developer. It's usually around two minutes of finished music. I break up my day by eating lunch with with my family (my studio is a separate building in my backyard) and practicing different instruments. I've been working hard on my guitar and drum chops for a rock-based film score I'm starting on in the Fall.
Roc Chen: Unlike most musicians, I wake up pretty early in the morning, and water some flowers, then get to composing directly. Sometimes I stop and meet some new video game producers or film directors in the afternoon. If my IQ in the morning hours is 150 (^_^) then at night my IQ drops to around 20 >_< ... It's like in some RPG in that I need to rest to recover HP&MP so I can release my magic the next day . ^_^