Shadowrun Online Kickstarter Project Update #8, $253,000 and Counting
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Leggin' it
In today's video, presented by consummate actor and friend of Shadowrun Online, Jeff Ricketts, we present you with a very quick introduction to legwork.
Legwork will be something that your team does prior to the actual mission to gather intelligence information about the mission location, or maybe even find it in the first place, and influence the way your missions will unfold such as decreasing the number of guards present, weakening firewalls and security, or making sure the basilisk guarding the place are asleep when you break in. It will help you gain access codes, find out about (and thus unlock) valuable data stores, and may even give you secondary goals for a mission and if you fail, it can influence the mission as well, as you will see in our video.
Legwork is based on social skills and contacts. This means who you can talk to, and how forthcoming they are with information or assistance, is determined by your character. Legwork usually happens on a separate mission map outside the city hubs in other words it is considered part of the mission already. Some areas in our city hubs such as VIP clubs may feature characters who can provide an extra angle or useful piece of intel as well.
Remember- this is an internal prototype, the actual game will have a more elaborate system than the one you see in the video.
And here's a link to the video of course.