GB Feature: Ash of Gods: Redemption Review
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Now, on a more positive note, Ash of Gods was advertised as a game with “rogue-like storytelling.” What it initially seemed to mean, was that you could choose where your characters went and only had a single, constantly-overriding autosave slot to work with. However, that's not exactly the case.
Your short-term decisions can lead to you running out of resources and losing some of your people. Such scarcity can force you to act in a variety of unsavory ways and create a narrative you weren't intending to create when setting out on your heroic journey. As a result, the story can take wild, at times infuriating turns. And while in a 15-20 hour campaign that can cause some understandable frustration, playing a game where you have no idea what's about to happen next is a nice change of pace.