Thea 2: The Shattering Update #32 - Release Date Announced
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MuHa Games' Slavic folklore-filled 4X/RPG/CCG hybrid Thea 2: The Shattering is currently going through Steam Early Access, but according to the latest Kickstarter update, the game will be getting a full release on May 13, 2019. Apart from this big reveal, the update shares an Early Access overview and lets us know what the developers will be working on during the final pre-release weeks. Check it out:
So the cat is out of the bag, we hope to release our second baby out in full on May 13th 2019!
We still have several weeks of hard work and heavy polish to make the game what we want it to be before release, but we are confident Thea 2 is nearly ready to see the wider world.
Early Access so far
We've made an array of significant changes, updates and additions during ea, and we hope you will enjoy the final product.
Over the last two months, some of the bigger updates have been:
- minimap
- revamp of crafting and resources
- re-design and addition of new god traits and god cards (you can now begin the game with more non-human characters, and there is a points system)
- added domination victory, which allow for players to complete the game in ways other than the main quest (some victory conditions include reaching certain population threshold, killing enough of the other factions or having a diverse population)
- quest logbook (full implementation in progress)
- fixed minor factions so they can now appear on biomes alongside the main faction villages (so now you can meet Stingers, Night Demons, Forest Demons, Scavengers or the Shadowkin)
Those are but a few of the major changes, but we've also been constantly improving and fixing things, in accordance to our wonderfully active community.
Last steps?
There are several key aspects that need to make their way into the game before May 13th:
- kickstarter events and divine quest line (both are due to return from the proofreading within a week and will be implemented soon after)
- VO for the main quest (in progress)
- general balance (in progress)
Other kickstarter rewards:
We apologise profoundly for any rewards yet to be delivered, like the bestiary and the physical rewards. Once the game is out, we will endeavour to complete those asap. As a six person team, we admittedly have struggled to produce those alongside the workload of the game itself. Please remain patient and we hope to complete out promises soon!
This update is short and sweet, but it is back to work for us! If you have any questions or concerns, please get in touch via KS message, or join our awesome discord channel.
All the best,
MuHa Team