Vampyr - Second Update Available, New Game Modes Announced
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Dontnod Entertainment's action-RPG Vampyr has received its second update just in time for the currently ongoing weekend sale. The update adds a couple of new quality of life features, improves the game's performance and targeting system, and fixes several other issues. Here's the changelog:
New Features:Fixes:
- Scrolling docs with the mouse wheel is now possible when first viewing a doc
- Players are now able to move the camera during dialogue using movement keys (default: WASD)
- Performance has been addressed, players should now experience fewer performance issues.
- Targeting enemies - The Auto-Lock option has been modified. Set to "On", the mouse can be used to switch targets. If the binding to switch targets is already used (default: mouse wheel up/down), this option will be disabled. Set to "Off": The mouse won't be usable to switch targets. Only the binding to switch targets will be available (default: mouse wheel up/down)
- The issue where players would be unable to enter The Morgue is now fixed.
- Fixed an issue that prevented players from crafting more serum than they could carry, which would result in serum not being refilled when dying. Excess serum will now be stored in the stash, and if there is serum in the stash when dying, the player's stock will be refilled. This also applies to ammunition.
- The stash now properly indicates the quantity of items store in it.
We also now know that later this summer, the game will get another content update packed with "a host of optimization tweaks" and two new difficulty modes - Hard and Story. A bit on that:
Vampyr, DONTNOD Entertainment’s narrative-driven action-RPG set in 1918 London, announces a content update coming later this summer. This will include two new game game modes which add further replayability for existing players and more options for those who haven’t yet sunk their teeth into this dark adventure.
As well as bringing a host of optimization tweaks, the upcoming update will introduce a ‘Story’ mode that de-emphasizes combat and a cranked-up, more challenging Hard mode. The Story mode places a greater focus on narrative, allowing players to experience Dr. Reid’s journey with **less challenging combat**. On the other end of the scale, Hard mode makes combat much more difficult. Players will receive less experience from killing enemies too, forcing them to rely even more on embracing citizens to grow in power.
In advance of this update, Vampyr also has a 25% discount this weekend!