Breach Patch v0.1 Available

A few days ago, the Early Access version of QC Games' multiplayer action-RPG Breach received its first major update that added a new map, new class, and new enemies to the game, while also fixing a heap of bugs and issues. Here's a brief video overview of the update:

And the official trailer for the new Medic class:

Check out the patch highlights:

Highlights:
  • New Map - Valley of Kings
    An icy Breach erupts at an ancient ruin in Egypt - frosty catacombs and dusty sands exist side by side as monsters cross the Veil. A mysterious opponent unleashes a strange ritual, but is he trying to destroy the Mana Anchor... or something worse? This new map is accessible in all game modes.
  • New Boss - Sekhmet, the Goddess of War
    The Egyptian goddess of war uses a combination of regal magic and feral rage to carve Academy mages apart. Beware the ritual of Sacrifice – batter down one of the two obelisks to free your captured teammate!
  • Medic Hero Class
    Bolster your team with a new style of run and gun healing, part of the Tech school of magic.
  • Veil Demon and Hero Queue
    You can now choose to queue to play as only a Veil Demon or Hero!
  • Ranking System (Beta)
    You can opt in to track your wins and losses while playing Co-op vs Player matches. In this first pass your nameplate will change based on Ranks achieved, with more rewards yet to come!
  • Added a new faction of monsters on the Tokyo map - The Onryo
  • Updated the video settings options with a bunch of new features and drop-downs
  • Update the UI to reflect non-default keys being bound to specific actions.
  • General graphical and performance improvements
  • Two Gems of the same type can now be purchased and utilized
  • Added and adjusted options for various keybinding, including mouse thumb buttons
  • Numerous bug fixes and iterations listed below