Lords of the Fallen Details, Releasing on PC and Next-gen Consoles
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"It's a challenging game, action RPG, which means a lot of advanced combat," he explained. "When you walk through a location, and you have to fight 10 enemies, that takes around an hour.
"When you fight in Mortal Kombat, when you fight in Tekken, that's why it takes so long - Dark Souls is probably a strong reference as well. But we've done a lot of things differently. For example, we have a skill tree. I would call Borderlands here, because we're gonna have something like action skills in the game, so classes, stuff like this.
"I would say Dark Souls, I would say Borderlands in terms of the experience of developing your character."
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Gop couldn't talk about the online features of Lords of the Fallen but said the team was looking at "some of the functionality that could be called online-ish". "It's definitely going to be primarily a single-player game," though.
Right now, the Lords of the Fallen team numbers around 40. There are 30 at Deck 13 in Germany, 10 at CI Games in Poland, but the team will grow now full production is under way.
The game is apparently being developed for the PS4, Microsoft's to-be-announced next-gen Xbox and the PC.