Frayed Knights: The Skull of S’makh-Daon Impressions
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The game's drama star system has also had its intended effect on my play style. Drama stars are a system of points you receive for performing a variety of tasks. The more points you build up, the cooler the pay off when you cash in. Only, the points start over when you load a game, thus encouraging the player to not use the age old method of saving and loading until they get the best result from any giver situation. And it really works! I actually find myself saving less, and not sweating the details I tend to usually worry about. In other words, I'm playing an RPG the way I assume they were always meant to be played, accepting things as they happen, and not trying to cheat the system.
Other little features I liked were the lock picking and trap mini-games. They're pretty simple, and require a combination of skill and luck, but have proven to be exciting when they come up. The music is also very nice, in some ways traditional soundtrack music, with elements of classic PC gaming music, and occasionally going places you wouldn't expect in video games with more quirky (in a good way) bits here and there.