Neverwinter Nights v1.26 Patch
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Category: News ArchiveHits: 995
Neverwinter Nights Game
- Fixed the AC application bug where AC changes through spells and feats weren't being applied, but were being removed. Please note: Stoneskin and Greater Stoneskin are not supposed to change your AC.
- Fixed a crash using Direct Connect on LAN server page.
- Fixed a GameSpy chat crash
- Double-clicking in chat once again will start sending a private message.
- Supressed a To Hit roll when casting healing spells. This To Hit roll was only for using healing to attack hostile undead.
- Changed default chat mode to Talk.
- Made a fix for barter panel text - some of it was not being clipped properly.
- Fixed the history page so it will show servers on same IPs but different ports.
- Fixed an issue with the save game screen and NWN module names not showing up as translated.
- Fixed the player list multiple selection bug.
- Fixed it so that campaign hints do not show up in user created modules.
- Direct connecting as a DM now properly prompts for the DM password. The text was missing before.
- Changed the default sort column on the Buddy List to server name instead of player name. This just looks better as it packs all offline servers together.
- Fixed an display issue with connecting to a server loaded from a save game and displaying the wrong character information.
Scripting-specific
- Made a fix to DecrementRemainingFeatUses() - You must have at least one feat use remaining to be able to decrement it.